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Index
Java After Hours: 10 Projects You'll Never Do at Work
Table of Contents
Copyright
About the Author
Acknowledgments
We Want to Hear from You!
Introduction
Why Is This Book Unique?
Who Is This Book For?
About the Book's Code
Conventions Used in This Book
Chapter 1. Making Fish Swim in the Multithreaded Aquarium
Building the Aquarium
Loading the Fish
Moving Those Fish
Double-Buffering the Drawing
Creating the Fish
Making the Fish Swim
Drawing the Fish
Conclusion
Chapter 2. Slapshot! The Interactive Hockey Game
Creating the Rink
Starting a Game
Moving Those Pucks
Getting the Pucks to Bounce Off Each Other
How the Computer Blocks Pucks
How the User Blocks Pucks
Setting the Speed
Creating the Pucks
Conclusion
Chapter 3. The Graphicizer Image-Editing and Conversion Tool
Creating the Graphicizer Window
Opening an Image File
Painting the Image
Saving an Image File
Embossing an Image
Sharpening an Image
Brightening an Image
Blurring an Image
Reducing an Image
Undoing a Change
Conclusion
Chapter 4. Creating Stunning Graphics with Painter
Creating the Painter Window
Handling Menu Selections
Handling the Mouse
Drawing Some Graphics
Drawing Lines
Drawing Ellipses
Drawing Rectangles
Drawing Rounded Rectangles
Drawing Freehand
Drawing Text
Drawing the Final Image
Setting Colors
Conclusion
Chapter 5. Chatting on the Internet with the Chat Room
Creating the Chat HTML Page
Creating JSP Pages
Getting the Tomcat Web Server
Using Some Java in JSP
Reading Data from HTML Controls in JSP
Using Request Objects
Using the Session and Application Objects
Creating a Hit Counter Using Sessions
Creating a Hit Counter Using Applications
Displaying the Current User Comments
Storing New Comments
Conclusion
Chapter 6. Who's There? Logging Access to Your Website with WebLogger
All About Filters
Creating a Simple Filter
Restricting Access Based on Time of Day
Restricting Access Based on Password
Creating WebLogger
Conclusion
Chapter 7. Running Any Program Via Remote Control with the Robot
Running the Robot
Creating the Robot's Window
Reading the Robot's Commands
Executing Commands
Making the Robot Reappear
Conclusion
Chapter 8. Creating a Custom Web Browser in Java: The Browser Project
Introducing the SWT
Getting the SWT
Creating an SWT Application
Working with SWT Events
Using SWT Toolbars
Creating the Browser Project
Conclusion
Chapter 9. Typing Across the Internet: The Intercom Project
Using the Intercom
Creating Intercom 1
Creating Intercom 2
Conclusion
Chapter 10. Getting a Graphical Weather Forecast: The Forecaster Project
Creating the Forecaster JSP
Creating the Desktop Version
Conclusion
Index
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