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Index
About This eBook Title Page Copyright Page Dedication Page Contents Preface
About This Book Audience for This Book What This Book Covers
Acknowledgments About the Author 1. Accustoming Yourself to Objective-C
Item 1: Familiarize Yourself with Objective-C’s Roots Item 2: Minimize Importing Headers in Headers Item 3: Prefer Literal Syntax over the Equivalent Methods Item 4: Prefer Typed Constants to Preprocessor #define Item 5: Use Enumerations for States, Options, and Status Codes
2. Objects, Messaging, and the Runtime
Item 6: Understand Properties Item 7: Access Instance Variables Primarily Directly When Accessing Them Internally Item 8: Understand Object Equality Item 9: Use the Class Cluster Pattern to Hide Implementation Detail Item 10: Use Associated Objects to Attach Custom Data to Existing Classes Item 11: Understand the Role of objc_msgSend Item 12: Understand Message Forwarding Item 13: Consider Method Swizzling to Debug Opaque Methods Item 14: Understand What a Class Object Is
3. Interface and API Design
Item 15: Use Prefix Names to Avoid Namespace Clashes Item 16: Have a Designated Initializer Item 17: Implement the description Method Item 18: Prefer Immutable Objects Item 19: Use Clear and Consistent Naming Item 20: Prefix Private Method Names Item 21: Understand the Objective-C Error Model Item 22: Understand the NSCopying Protocol
4. Protocols and Categories
Item 23: Use Delegate and Data Source Protocols for Interobject Communication Item 24: Use Categories to Break Class Implementations into Manageable Segments Item 25: Always Prefix Category Names on Third-Party Classes Item 26: Avoid Properties in Categories Item 27: Use the Class-Continuation Category to Hide Implementation Detail Item 28: Use a Protocol to Provide Anonymous Objects
5. Memory Management
Item 29: Understand Reference Counting Item 30: Use ARC to Make Reference Counting Easier Item 31: Release References and Clean Up Observation State Only in dealloc Item 32: Beware of Memory Management with Exception-Safe Code Item 33: Use Weak References to Avoid Retain Cycles Item 34: Use Autorelease Pool Blocks to Reduce High-Memory Waterline Item 35: Use Zombies to Help Debug Memory-Management Problems Item 36: Avoid Using retainCount
6. Blocks and Grand Central Dispatch
Item 37: Understand Blocks Item 38: Create typedefs for Common Block Types Item 39: Use Handler Blocks to Reduce Code Separation Item 40: Avoid Retain Cycles Introduced by Blocks Referencing the Object Owning Them Item 41: Prefer Dispatch Queues to Locks for Synchronization Item 42: Prefer GCD to performSelector and Friends Item 43: Know When to Use GCD and When to Use Operation Queues Item 44: Use Dispatch Groups to Take Advantage of Platform Scaling Item 45: Use dispatch_once for Thread-Safe Single-Time Code Execution Item 46: Avoid dispatch_get_current_queue
7. The System Frameworks
Item 47: Familiarize Yourself with the System Frameworks Item 48: Prefer Block Enumeration to for Loops Item 49: Use Toll-Free Bridging for Collections with Custom Memory-Management Semantics Item 50: Use NSCache Instead of NSDictionary for Caches Item 51: Keep initialize and load Implementations Lean Item 52: Remember that NSTimer Retains Its Target
Index
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