Log In
Or create an account -> 
Imperial Library
  • Home
  • About
  • News
  • Upload
  • Forum
  • Help
  • Login/SignUp

Index
Xamarin Mobile Application Development for iOS
Table of Contents Xamarin Mobile Application Development for iOS Credits About the Author Acknowledgments About the Reviewers www.PacktPub.com
Support files, eBooks, discount offers and more
Why Subscribe? Free Access for Packt account holders
Preface
What this book covers What you need for this book Who this book is for Conventions Reader feedback Customer support
Downloading the example code Errata Piracy Questions
1. Installing the Xamarin Product Range for Android and iOS
Installing Xamarin.iOS and Xamarin.Android
Downloading the software Installing the software
Enabling Visual Studio to build and run iOS applications
On the Mac On the PC
Installing additional code for Android development
For iOS users
Summary
2. The User Interface
Creating the User Interface with Xcode
Screen origins and sizes
MonoTouch.Dialog (MT.D)
Changing the keyboard type
Using ShouldReturn Using ResignFirstResponder Adding a toolbar to the keyboard
For an MT.D For a standard UITextField
Creating your own Pickers on MT.D UITableView and UITableViewCell Colors, buttons, and labels
Ensuring you have the correct size bounding boxes UIColor UIButton UIControlStates
Summary
3. Views and Layouts
Selection of the project type
Application types and their view types
The iOS layout
The Canvas model How to avoid some of these problems
Views and View Controllers
Other Views
Activity Indicator and Progress View UIImageView UICollectionView
Cells Supplementary Views Decoration View Data source Cell Reuse
UIWebView MapView UIScrollView AdBannerView
Implementing a view with multiple View Controllers
Summary
4. Controllers
UITableView and UITableViewCell
Creating a read-only table UITableViewCell
Reusable cells within a table Sections and Rows Indexes on a TableView
Navigation with UITableView
Within code With Xcode
Navigation using UITableView
Returning to the RootView
TabBars
Handling the Tab Bar in code
PageControl GLKit Summary
5. UI Controls
Controls and widgets UI Controls
Control selection
UIButton
UIStepper The other controls
Comparing Android to iOS UI controls Summary
6. Events
Handling events
Delegates
Attaching an event to multiple controls
Synchronous versus asynchronous event handling
Synchronous walk Asynchronous walk In a programming context
Events and controls reference
Other significant control events
AVAudioPlayer and AVRecordClass AVAudioSession ABAddressBook ABNewPersonViewController ABPeoplePickerNavigationController ABPersonViewController ABUnknownPersonViewController AudioConverter AudioSession InputAudioQueue OutputAudioQueue AUGraph and AudioUnit AudioConverter CAAnimation CBCentralManager CBPeripheral CBPeripheralManager CFSocket CFStream CLLocationManager MidiClient MidiEndpoint and MidiPort Monotouch.Dialog BadgeElement, BaseBooleanImageElement, GlassButton, LoadMoreElement, MessageElement, and StringElement BoolElement DateTimeElement DialogViewController EntryElement StyledStringElement EKCalendarChooser EKEventEditViewController and EKEventViewController EAAccessory
The NS classes
NSCache NSKeyedArchiver NSKeyedUnarchiver NSNetService NSNetServiceBrowser NSStream GLKView GK classes GKAchievementViewController, GKFriendRequestComposeViewController, and GKLeaderboardViewController GKGameCenterViewController GKMatch GKMatchmakerViewController GKSession MKMapView MPMediaPickerController MFMailComposeViewController and MFMessageComposeViewController PKAddPassesViewController QLPreviewController
SK classes
SKProductsRequest SKRequest SKStoreProductViewController
UIClasses
UIAccelerometer UIActionSheet and UIAlertView UIButtonBarItem UIImagePickerController UIPageViewController UIPopoverController UIPrintInteractionController UIScrollView UISearchBar UISplitViewController UITabBar UITabBarController UITextField UITextView UIView UIWebView
Ad classes
AdBannerView AdInterstitialAd OpenTK IGameWindow IPhoneOSGameView
Summary
7. Gestures
Gestures
Gesture code Types Adding a gesture in code Continuous types
Other UIGestureRecognizerState values
Handling drag-and-drop Summary
8. Threading
Threading Concepts The main UI thread
Deadlocking Avoiding deadlocks for synchronized accessors
Starting a new thread from the main UI thread
Using locks
The AppDelegate class Summary
9. Threading Tasks
A brief introduction to threading
Using background threading within your app
BackgroundWorker ThreadPool.QueueUserWorkItem
Using System.Threading.Tasks Problems while using Tasks on threads
Using Asynchronous code
Tasks and EventHandlers A more practical example
Summary
10. Animation
Handling bitmaps
Scaling the image Rotating the image – Part 1
Underpinning bindings
Analysis of the code
Freeing memory after use
Rotating the image – Part 2
Summary
11. Handling Data
Using SQLite
Installing and setting up SQLite Database basics
A simple database class Create a connection to the database
Setting up an SQLite helper class
Writing helper class methods Adding data to the database
Data manipulation using LINQ
LINQ – a whistle-stop tour
SELECT and WHERE in LINQ – a common cause of confusion Using Select in LINQ Replacing SQL with LINQ
Summary
12. Peripherals
Using the camera
Accessing the camera (Xamarin.Mobile) Accessing the camera (Native) Saving to the Photo album (Native)
GPS and Mapping
GPS with Xamarin.Mobile
Calculating your speed
Using Core Location
Setting up Core Location and delegate Finding where the user is Adding a map Adding a pin
Storage on the phone Making a phone call Sending and receiving a text message Accessing the Internet Multimedia
Playing a video
External URL Internal source From the photo library
Recording a video
To record a video Saving the video
The audio system
Playback
Short files Long (and compressed) files Setting the power levels Playing the audio file Altering the volume
Recording Audio
Setting up the audio NSDictionary
Setting up to record Recording the audio file
Summary
13. User Preferences
The built-in system
Reading and writing to the .plist file
Rolling your own settings system
Serializing and deserializing data Setting up the Settings file
The handler class
Adding an accessor
The data class
Summary
14. Testing and Publishing
Provisioning and signing your app TestFlight
Provisioning
Registering the app Creating the developer profile Creating your certificate Back to registering your app Enabling TestFlight within Xamarin Studio
Registering on TestFlight Inviting and registering devices Building to TestFlight Releasing your app
App checklist Icon sizes
Preparing to package
Packaging your app Creating the build configuration
The App Store Submission Process
Creating an archive Submission via Xcode The submission wizard
Summary
Index
  • ← Prev
  • Back
  • Next →
  • ← Prev
  • Back
  • Next →

Chief Librarian: Las Zenow <zenow@riseup.net>
Fork the source code from gitlab
.

This is a mirror of the Tor onion service:
http://kx5thpx2olielkihfyo4jgjqfb7zx7wxr3sd4xzt26ochei4m6f7tayd.onion