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Index
Cover Title Page Dedication Table of Contents Preface Introduction Chapter One: Writing with Pictures
Clarity and Persuasion The Five Choices Choice of Moment
Connecting the Dots The Six Transitions
Choice of Frame
Distance, Angle and P.O.V. Establishing Shots The Reader’s Camera
Choice of Image Choice of Word Choice of Flow
Directing the Eye Beyond the Page
Five Choices Checklist Working Methods Panel-By-Panel Improv Clarity Versus Intensity Intensity Versus Persuasion Notes and Exercises
Chapter Two: Stories for Humans
It Takes Two… Symmetry and Recognition 3 Steps to Believable Characters Character Design
Inner Life Visual Distinction Expressive Traits
Facial Expressions
Emotional Communication Kinds of Expressions
The Emotional Primaries Mixing and Matching Physical States Direct, Specialized Signals
Facial Muscles Drawing Expressions
Body Language
Differences from Expression Types of Relationships
Elevation and Status Distance and Relationship Imbalance and Discontent Other Relationships
Hand Gestures Figure Drawing
Anatomy Suggestions The Importance of Gesture
Body Language in Action
Digging Deeper Notes and Exercises
Chapter Three: The Power of Words
Balance and Integration The 7 Types of W/P Combination
Word-Specific Picture-Specific Duo-Specific Intersecting Interdependent Parallel Montage
Using the 7 Types Word Balloons
The “Desperation Device” Balloon to Mood Matching Emphasis and Cases
Sound Effects Writer/Artist Collaborations Picking Your Story Heritage and Strengths Notes and Exercises
Chapter Four: World Building
Being There Revisiting the Establishing Shot Regional Variations Comic Strip Minimalism
Comics about Place
Perspective
Non-Western Alternatives Western Perspective Perspective and Comics Improvisation
Reference and Research Not Just “Backgrounds” Notes and Exercises
Chapter Five: Tools, Techniques and Technology
The Only Essential Tools Drawing on the Cheap Traditional Tools
The Basic Equipment Brushes, Pens and Markers Traditional Lettering
Digital Transitions / This Book Digital to Print Digital to Screen Lettering and Fonts Equipment Publishing Alternatives Who’s the Boss? Notes
Chapter Six: Your Place in Comics
Discovering Your Style Understanding Manga Understanding Genres Understanding Comics Culture Wandering Far and Wide Notes
Chapter Seven: Making Comics
Nice Work If You can Get It Old and New Markets Your Turn “The Blank Page” Notes
Bibliography and Suggested Reading Index Acknowledgments About the Author Praise Other Works Credits Art Credits Copyright About the Publisher
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