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Index
Cover Title Copyright Dedication Contents at a Glance Contents About the Authors About the Technical Reviewer Acknowledgments Introduction Chapter 1: Exploring Custom Views
Planning a Custom View Nature of Drawing in Android
Layout Phase: Measurement and Layout Drawing Phase: Mechanics of onDraw
Implementing Measure Pass Implementing Drawing through onDraw( ) Responding to Events Saving View State
Rely on Activity Methods Enabling the View for Self State Management BaseSavedState Pattern
Custom Attributes Complete Source Code for the Custom View
Implementing a Base Abstract View Class CircleView Implementation Defining Custom Attributes for the CircleView Using the CircleView in a Layout
References Summary Review Questions
Chapter 2: Exploring Compound Controls
Planning a Duration Compound Control Deriving from an Existing Layout Creating the Layout file for the Compound Control Specifying DurationControl in an Activity Layout Working with Fragment Dialogs
Getting Access to a Fragment Manager
Invoking Fragment Dialogs
Creating DatePickerFragment Class Constructing the DatePickerFragment Restoring the Dialog Fragment State Calling the Parent Back
Managing the View State for a Compound Control
Implementing the SavedState Class for DurationControl Implementing Save and Restore State on Behalf of Child Views
Creating Custom Attributes for DurationControl Extending an Existing View Implementation Detail of DurationControl
DurationControl.java /layout/duration_view_layout.xml DatePickerFragment.java Main Activity XML file /values/attrs.xml
References Summary Review Questions
Chapter 3: Principles and Practice of Custom Layouts
Contrasting Custom Layouts
Custom Views Compound Controls Custom Layouts
Planning a Simple Flow Layout Deriving from the ViewGroup Class
Defining custom attributes in Attrs.xml for the FlowLayout
Working with onMeasure( ) Implementing onLayout( ) Defining Custom LayoutParams
Overriding Custom LayoutParams Construction
Source Code for FlowLayout
FlowLayout in Action Understanding ViewGroup.getChildMeasureSpec
References Summary Review Questions
Chapter 4: JSON for On-Device Persistence
Data Storage Options in Android General Approach to Using JSON for Persistence Working with GSON
Features of GSON Adding the GSON Jar to Your Application Planning Java Objects for GSON Converting Java Objects to JSON
Using Shared Preferences for JSON Persistence
Getting Access to an Application Context Saving and Restoring Strings Using Shared Preferences
Saving/Restoring Objects Using GSON in Shared Preferences Using Internal Storage for JSON
Storing and Retrieving from Internal Storage
Storing JSON on External Storage Using SQLite for Structured Storage References Summary Review Questions
Chapter 5: Programming for Multiple Devices
Different Screen Densities
All About Pixels Mapping Views to Densities Density Scaling Factors Resource Directories Specifying Dimensions Using dp
Different Screen Sizes
Screen Size Buckets Revisiting Layouts Handling Screen Sizes with Layouts
Different Qualifiers Beyond Screens Different Hardware Features
Using <uses-feature> Tags Using <compatible-screens> and <supports-screens> Tags
Different Versions of Android
The <uses-sdk> Tag The Compatibility Libraries
References Summary Review Questions
Chapter 6: Advanced Form Processing
Planning Form-Based Application General Steps for Form Validation Designing a BaseActivity Design and Implementation of the FormActivity Implementing the SignupActivityTestForm Improvements to Creating Form-Based Activities References Summary Review Questions
Chapter 7: Using the Telephony APIs
Working with SMS
Sending SMS Messages Monitoring Incoming SMS Messages Working with SMS Folders Sending E-mail
Working with the Telephony Manager Session Initiation Protocol (SIP) References Summary Review Questions
Chapter 8: Advanced Debugging and Analysis
Enabling Advanced Debugging The Debug Perspective The DDMS Perspective
The Debug Button The Heap Buttons The Threads Buttons The Stop Button The Camera Button The Dump View Hierarchy Button The Systrace Button The Start OpenGL Trace Button/Tracer for OpenGL ES The Devices View Menu Allocation Tracker
Traceview Putting Your Debugging Skills to the Test The Hierarchy View Perspective
Pixel Perfect View
The adb Command The Emulator Console StrictMode
StrictMode Policies Turning off StrictMode StrictMode Exercise
References Summary Review Questions
Chapter 9: Programming 3D Graphics with OpenGL
Fundamentals of OpenGL
Key Concepts in OpenGL Essential Drawing with OpenGL ES 1.0 Understanding OpenGL Camera and Coordinates
Interfacing OpenGL ES with Android
Using GLSurfaceView and Related Classes Implementing the Renderer Using GLSurfaceView from an Activity Changing Camera Settings Using Indices to Add Another Triangle Animating the Simple OpenGL Triangle
Braving OpenGL: Shapes and Textures
Working with Shapes Working with Textures Drawing Multiple Figures
OpenGL ES 2.0
Java Bindings for OpenGL ES 2.0 Rendering Steps Understanding Shaders Compiling Shaders into a Program Getting Access to the Shader Program Variables A Simple ES 2.0 Triangle Spinning a Textured Cube
References Summary Reveiw Questions
Chapter 10: Introduction to Android Search
Exploring Android Global Search Enabling Searchable Applications for Global Search Activities and Search Key Interaction
Behavior of the Search Key on a Regular Activity Behavior of an Activity that Disables Search Explicitly Invoking Search through a Menu Understanding Local Search Enabling Type-to-Search
Using SearchView in the Action Bar
Defining the Search View Widget as a Menu Item Identifying the Search Target for the Search View Widget
References Summary Review Questions
Chapter 11: Simple Search Suggestion Provider
Planning a Simple Suggestion Provider Implementing the Simple Suggestion Provider Search Results Activity
Working with Search Query String Understanding onCreate( ) and onNewIntent( ) Testing for onNewIntent( ) Saving the Search Query
Exploring Search Metadata Search Invoker Activity Simple Suggestion Provider User Experience References Summary Review Questions
Chapter 12: Custom Search Suggestion Provider
Planning the Custom Suggestion Provider Implementing the custom SuggestUrlProvider
Understanding Suggestion Provider URIs Implementing getType( ) to specify MIME Types Implementing Content Provider Query Method Overall Source Code for SuggestUrlProvider
Exploring Search Metadata
Understanding SearchSuggestAction Attribute Understanding searchSuggestIntentData Attribute Understanding searchSuggestPath Attribute Understanding searchSuggestThreshold Attribute Understanding queryAfterZeroResults Attribute
Implementing the Search Activity
SearchActivity Source Code Details of Search Activity Invocation Responding to ACTION_SEARCH and ACTION_VIEW Search Activity Layout Responding to onCreate( ) and onNewIntent( ) Notes on Finishing a Search Activity Custom Suggestions Provider Manifest File Custom Suggestion Provider User Experience
Using Action Keys and Application-Specific Search Data
Using Action Keys in Android Search Working with Application-Specific Search Context
References Summary Review Questions
Chapter 13: Introduction to Cloud Storage with Parse
Planning a Sample Parse Application
Designing the Signup Activity Designing the Login Screen Designing the Password Reset Activity Planning the Homepage of the Application Showing the Users Creating and Storing a Data Object Querying for Words
Exploring Parse Basics
Understanding the Base ParseObject Understanding a ParseUser Object Understanding a ParseQuery Object
Setting up a Parse-Enabled Android Application
Creating a Parse Account and Application
Implementing the Sample Application
Implementing Signup Detecting if the User Is Logged in or Not Logging Out Implementing Logging in Implementing Reset Password Querying for Users Storing a Data Object in Parse: Create a Word Querying and Populating Parse Objects
What’s Next References Summary Review Questions
Chapter 14: Enhancing Parse with Parcelables
User Experience of the Sample Application Passing ParseObjects as Parcelables
Revisiting Parcelables A Simple Example of Implementing a Parcelable Describing Contents and File Descriptors Reading and Writing Members to a Parcel The Write Time Parcelable Flags
Implementing Parcelable ParseObjectWrapper
Implementing writeToParcel( ) Field Transporters What Is ParseObjectEssentials? The Other Side: Recreating the ParseObjectWrapper
Parceling the Word Implementing the Word Meanings List Activity
Passing Word as an Intent Extra Recreating the Word from the Intent Extra Using the Retrieved Word Object in the target Activity Using the Retrieved Word to Search for Its Meanings
Creating the Meaning for a Word References Summary Review Questions
Chapter 15: Exploring Push Notifications with Parse
Demonstrating Parse Push Notifications
Responding to a Push Notification Push Notifications from a Client Program Supporting Screens
Implementing Parse Push
Sending a Push Notification from the Parse Dashboard Sending a Message to a Channel Using the Dashboard Sending a Message Through a Client Program Sending a Message as Data from a Client Program Using Broadcast Receivers as Targets for Push Notifications
References Summary Review Questions
Index
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