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Index
Cover Page
Title Page
Copyright Page
Where are the Lesson Files?
Contents at a Glance
Contents
Getting Started
1. Getting Acquainted
Starting Adobe Animate and opening a file
Understanding document types and creating a new document
Getting to know the workspace
Working with the Library panel
Understanding the Timeline panel
Organizing layers in a timeline
Using the Properties panel
Using the Tools panel
Adding layer effects
Undoing steps in Animate
Previewing and exporting your movie
Modifying the content and Stage
Saving your movie
Review questions
Review answers
2. Creating Graphics and Text
Getting started
Understanding strokes and fills
Creating shapes
Making selections
Editing shapes
Using variable-width strokes
Organizing your drawing
Creating curves
Using brushes
Using gradient fills
Using transparency to create depth
About symbols
Creating symbols
Managing symbol instances
Applying filters for special effects
Creating and editing text
Aligning and distributing objects
Sharing your final project
Collaborating with the Assets panel
Review questions
Review answers
3. Animating Symbols
Getting started
About animation
Understanding the project file
Animating position
Changing the pacing and timing
Animating transparency
Animating filters
Animating transformations
Editing multiple frames
Changing the path of the motion
Swapping tween targets
Creating nested animations
Easing
Frame-by-frame animation
Animating 3D motion
Exporting your final movie
Review questions
Review answers
4. Advanced Motion Tweening
Getting started
About the Motion Editor
Understanding the project file
Adding motion tweens
Editing property curves
Viewing options for the Motion Editor
Copying and pasting curves
Adding complex eases
Review questions
Review answers
5. Character Animation with Tweens
Getting started
Layer parenting
Using classic tweens
Making and animating deformations
Graphic symbols for lip-syncing dialogue
Review questions
Review answers
6. Character Animation with Bones
Getting started
Character animation with inverse kinematics
Creating the pedaling cycle
Disabling and constraining joints
Adding poses
Inverse kinematics with shapes
Simulating physics with springiness
Tweening automatic rotations
Using Rig mapping
Review questions
Review answers
7. Animating the Camera
Animating camera moves
Getting started
Using the camera
Creating depth
Attaching layers to the camera for fixed graphics
Exporting your final movie
Review questions
Review answers
8. Animating Shapes and Using Masks
Getting started
Animating shapes
Understanding the project file
Creating a shape tween
Changing the pace
Adding more shape tweens
Creating a looping animation
Using shape hints
Previewing animations with onion skinning
Animating color
Creating and using masks
Animating the mask and masked layers
Easing a shape tween
Review questions
Review answers
9. Creating Interactive Navigation
Getting started
About interactive movies
ActionScript and JavaScript
Creating buttons
Preparing the timeline
Creating destination keyframes
Navigating the Actions panel
Adding JavaScript interactivity with the Actions panel wizard
Creating a Home button
Playing animation at the destination
Animated buttons
Review questions
Review answers
10. Working with Sound and Video
Getting started
Understanding the project file
Using sounds
Understanding video
Using Adobe Media Encoder CC
Understanding encoding options
Playing back of external video in your project
Adding the zoo director
Review questions
Review answers
11. Publishing
Understanding publishing
Converting to HTML5 Canvas
Publishing for HTML5
Publishing a desktop application
Publishing with VR 360 documents
VR Panorama and VR 360 documents
Creating a texture layer
Adding graphics and animation to a VR document
Publishing to mobile devices
Next steps
Review questions
Review answers
Index
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