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Index
About the Authors
iv
Acknowledgments
Preface
About the Website
Part I
Chapter
2 Game AI
Part II
3 Movement
4 Pathfinding
5 Decision Making
6 Tactical and Strategic AI
7 Learning
8 Board Games
Part III
9 Execution Management
10 World Interfacing
11 Tools and Content Creation
Part IV
12 Designing Game AI
13 AI-Based Game Genres
AppendixReferences
2
4
5
6
8
Part
11
Designing Game AI
A p p e n d i x
Front Cover
Dedication
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