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Index
About the Authors iv Acknowledgments Preface About the Website Part I Chapter 2 Game AI Part II 3 Movement 4 Pathfinding 5 Decision Making 6 Tactical and Strategic AI 7 Learning 8 Board Games Part III 9 Execution Management 10 World Interfacing 11 Tools and Content Creation Part IV 12 Designing Game AI 13 AI-Based Game Genres AppendixReferences 2 4 5 6 8 Part 11 Designing Game AI A p p e n d i x Front Cover Dedication
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