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Imperial Library
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Index
Title Page
Copyright Page
Dedication Page
Foreword
Contents
Welcome
1. Introduction: Why Did You Buy This Book?
“This guy is a clown.”
“The title says it all.”
2. Screen-based Thinking: Let’s Make an App!
The Problem
3. Slap an Interface on It!: Slimmer TVs! Faster computers! And an overlooked epidemic of awful.
4. UX ≠ UI: I make interfaces because that’s my job, bro
5. Addiction UX: Click here to cut down your belly fat by using this one weird tip
“Got the girl. Got the money. Now I’m ready to live a disgusting, frivolous life.”
“My feed is cluttered.”
6. Distraction: “Will you marry me?” “Sorry, I was sending Alice a text. What’d you say?”
7. Screen Insomnia: I love staring into a lightbulb! Me too!
8. The Screenless Office: The best interface is no interface
Principle One: Embrace Typical Processes Instead of Screens
9. Back Pocket Apps: This app goes perfectly with my skinny jeans
10. Lazy Rectangles: That’s a great wireframe. We nailed it. We’re going to make a billion dollars.
Principle Two: Leverage Computers Instead of Serving Them
11. Computer Tantrums: Your password must be at least 18,770 characters and cannot repeat any of your previous 30,689 passwords
12. Machine Input: I saved your life, and I didn’t even need a password
13. Analog and Digital Chores: I know, I suck at life.
Principle Three: Adapt to Individuals
14. Computing for One: You’re spécial
15. Proactive Computing: In the future, I’ll talk to my computer!
The Challenges
16. Change: You hate this book? Thank you.
17. Privacy: The machine will “learn” about me? No thanks.
18. Automatic: Automatic solutions are terrible. Look at Clippy!
19. Failure: What happens when it all falls apart?
20. Exceptions: Less is sometimes more
Conclusion
21. The Future: Wow, this is boring
Appendix A: Endnotes
Chapter 1 Why Did You Buy This Book?
Chapter 2 Let’s Make an App
Chapter 3 Slap an Interface on It!
Chapter 4 Jobs
Chapter 5 Addiction UX
Chapter 6 Distraction
Chapter 7 Screen Insomnia
Chapter 8 The Screenless Office
Chapter 9 Back Pocket Apps
Chapter 10 Lazy Rectangles
Chapter 11 Computer Tantrums
Chapter 12 Machine Input
Chapter 13 Analog and Digital Chores
Chapter 14 Computing for One
Chapter 15 Proactive Computing
Chapter 17 Privacy
Chapter 18 Automatic
Chapter 19 Failure
Index
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