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Index
Cover
Front Matter
Introduction—The Hacker, the City and Their Institutions: From Grassroots Urbanism to Systemic Change
Part I. Design Practices in the Hackable City
Power to the People: Hacking the City with Plug-In Interfaces for Community Engagement
Rapid Street Game Design: Prototyping Laboratory for Urban Change
The City as Perpetual Beta: Fostering Systemic Urban Acupuncture
Part II. Changing Roles
Transforming Cities by Designing with Communities
Economic Resilience Through Community-Driven (Real Estate) Development in Amsterdam-Noord
This Is Our City! Urban Communities Re-appropriating Their City
Removing Barriers for Citizen Participation to Urban Innovation
Part III. Hackers and Institutions
Working in Beta: Testing Urban Experiments and Innovation Policy Within Dublin City Council
Reinventing the Rules: Emergent Gameplay for Civic Learning
Data Flow in the Smart City: Open Data Versus the Commons
Part IV. Theorizing the Hackable City
Hacking, Making, and Prototyping for Social Change
Unpacking the Smart City Through the Lens of the Right to the City: A Taxonomy as a Way Forward in Participatory City-Making
A Hacking Atlas: Holistic Hacking in the Urban Theater
Of Hackers and Cities: How Selfbuilders in the Buiksloterham Are Making Their City
Back Matter
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