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Index
Cover Table of Contents Title Page Introduction Part I: Adopting the Android Gaming Mindset
Chapter 1: Getting to Know Android Gaming Chapter 2: Designing Your Game Chapter 3: Setting Up Your Development Environment
Part II: Starting to Program
Chapter 4: Dissecting an Android App
Part III: Making Your First Game: Crazy Eights
Chapter 5: Creating a Simple Title Screen Chapter 6: Creating a Basic Play Screen Chapter 7: Finishing Your First Game
Part IV: Moving On to Your Second Game: Whack-a-Mole
Chapter 8: Creating a Complex Title Screen Chapter 9: Creating an Animated Play Screen Chapter 10: Storing and Retrieving Game Information
Part V: Managing Your Game in the Market
Chapter 11: Making Money with Your Game Chapter 12: Publishing and Updating Your Game
Part VI: The Part of Tens
Chapter 13: Ten Open-Source Game Projects Chapter 14: Ten Game Engines and Tools Chapter 15: Ten More Places to Distribute Your Game Chapter 16: Ten Websites for Android Game Developers
Glossary Cheat Sheet
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