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Index
What’s New in the Second Edition Preface: How to Have Fun with This Book
Learning by Discovery Will It Be Difficult? How This Book Is Organized If Something Doesn’t Work Writer–Reader Communication Me Informing You You Informing Me You Asking Me Going Public Going Further Safari® Books Online How to Contact Us
1. The Basics
Necessary Items for Chapter One
The Multimeter Ranging Values Safety Glasses Batteries and Connectors Test Leads Potentiometer Fuse Light-Emitting Diodes Resistors
Experiment 1: Taste the Power!
What You Will Need Caution: No More than Nine Volts Procedure Setting Up Your Meter Fundamentals: Ohms Measuring Your Tongue Fundamentals: Inside a Battery Further Investigation Background: The Man Who Discovered Resistance Cleanup and Recycling
Experiment 2: Let’s Abuse a Battery!
Caution: Use a Small Battery What You Will Need Generating Heat with Current Background: Why Didn’t Your Tongue Get Hot? Fundamentals: Volt Basics Fundamentals: Ampere Basics How to Blow a Fuse Fundamentals: Direct and Alternating Current Background: Inventor of the Battery Background: Father of Electromagnetism Cleanup and Recycling
Experiment 3: Your First Circuit
What You Will Need Setup Fundamentals: Decoding Resistors Lighting an LED Checking a Resistor Background: Puzzling Numbers Cleanup and Recycling
Experiment 4: Variable Resistance
What You Will Need Look Inside Your Potentiometer Testing the Potentiometer Caution: Don’t Add Power Caution: Destructive Experiment Ahead Dimming Your LED Measuring Potential Difference Checking the Flow Caution: Meter Overload Checking the Current Making Measurements Fundamentals: Ohm’s Law Fundamentals: Series and Parallel Using Ohm’s Law How Big a Resistor? Background: Hot Wires Fundamentals: Decimals Theory: The Math on Your Tongue Background: The Watt Background: The Origins of Wattage Cleanup and Recycling
Experiment 5: Let’s Make a Battery
What You Will Need Setup Lemon Test: Part One Theory: The Nature of Electricity Background: Positive and Negative Theory: Basic Measurements Practically Speaking Cleanup and Recycling
2. Switching
Necessary Items for Chapter Two
Essential: Small Screwdrivers Essential: Small Long-Nosed Pliers Optional: Sharp-Nosed Pliers Essential: Wire Cutters Optional: Flush Cutters Essential: Wire Strippers Essential: Breadboards Supplies Essential: Hookup Wire Jumpers Optional: Stranded Wire Components Essential: Toggle Switch Essential: Tactile Switch Essential: Relay Essential: Trimmer Potentiometer Essential: Transistors Essential: Capacitors Essential: Resistors Essential: Loudspeaker And More?
Experiment 6: Very Simple Switching
What You Will Need Fundamentals: All About Switches Sparking Checking Continuity Background: Early Switching Systems Introducing Schematics Fundamentals: Basic Schematic Symbols Schematic Layout Crossovers Colored Conductors
Experiment 7: Investigating a Relay
What You Will Need: The Relay Caution: Polarity Problems Procedure What’s Going On Inside Other Relays Opening It Up What’s Inside? Fundamentals: Relay Terminology
Experiment 8: A Relay Oscillator
What You Will Need A Beginner’s Board Making Jumpers Power Up Inside the Board Relay Circuit, Revealed Making It Buzz Adding Capacitance Fundamentals: Farad Basics Caution: Getting Zapped by Capacitors Fundamentals: Capacitor Basics Caution: Observe Capacitor Polarity! Fundamentals: Fault Tracing Background: Michael Faraday and Capacitors
Experiment 9: Time and Capacitors
What You Will Need Charging a Capacitor An RC Network Voltage, Resistance, and Capacitance Background: The Time Constant Background: Graphing It Experimental Verification Capacitive Coupling Displacement Current Alternating Current
Experiment 10: Transistor Switching
What You Will Need The Finger Test Caution: Never Use Two Hands Inside the Finger Test Fundamentals: Transistor Variants Adding a Potentiometer Voltage and Current Fundamentals: All About NPN and PNP Transistors Caution: Fragile Component! Background: Transistor Origins Fundamentals: Transistors and Relays
Experiment 11: Light and Sound
What You Will Need Fluctuations Step by Step Coupling Capacitor But How Does It Start? Why So Complicated? A Processed Pulse Upping the Speed Still More Mods Background: Mounting a Loudspeaker
3. Getting Somewhat More Serious
Necessary Items for Chapter Three
Essential: Power Supply Essential: Low-Power Soldering Iron Essential: General Duty Soldering Iron Soldering Iron Terminology Essential: Helping Hand Essential: Magnifying Lens Optional: Clip-on Meter Test Leads Optional: Heat Gun Optional: Desoldering Equipment Optional: Soldering Stand Optional: Miniature Hand Saw Optional: Deburring Tool Optional: Calipers Supplies Essential: Solder Optional: Heat-Shrink Tubing Essential: Copper Alligator Clips Optional: Perforated Board Optional: Plywood Optional: Machine Screws Essential: Project Boxes Essential: Power Connectors Optional: Headers Components Diodes
Experiment 12: Joining Two Wires Together
What You Will Need Caution: Soldering Irons Do Get Hot! Your First Solder Joint Background: Soldering Myths Fundamentals: Eight Soldering Errors Background: Soldering Alternatives Your Second Solder Joint Theory: Heat Transfer Insulating the Solder Joint Caution: Heat Guns Do Get Hot! Wiring Your Power Source Step One: Cut and Measure Step Two: Soldering Pruning a Power Cord Twelve Steps to a Shorter Cord What’s Next?
Experiment 13: Roasting an LED
What You Will Need Where the Heat Goes Rules for Heat Sinking
Experiment 14: A Wearable Pulsing Glow
What You Will Need Fluctuations Revisited Bend Wires, Add Solder Step by Step Caution: Flying Wire Segments Finishing the Job Background: Maddened by Measurement
Experiment 15: Intrusion Alarm, Part One
What You Will Need Wish List Implementing the Wish List Magnetic Sensor Switches A Break-to-Make Transistor Circuit Self-Locking Relay Blocking Bad Voltage Fundamentals: All About Diodes One Problem Creates Another Solving the Problem Protection Diode Time to Breadboard Adding the Sound Reference: Take-Home Messages
4. Chips, Ahoy!
Necessary Items for Chapter Four
Components Fundamentals: Choosing Chips Optional: IC Sockets Essential: Subminiature Slide Switch Caution: Switching Overload Essential: Low-Current LEDs Essential: Numeric Displays Essential: Voltage Regulator Optional Extras Background: How Chips Came to Be
Experiment 16: Emitting a Pulse
What You Will Need Know Your Chips Monostable Test Timing the Pulse Caution: Beware of Pin-Shuffling! Fundamentals: Timer Duration Theory: Inside the 555 in Monostable Mode Fundamentals: Pulse Suppression Fundamentals: Why the 555 Is Useful Fundamentals: Bistable Mode Background: How the Timer Was Born Fundamentals: 555 Timer Specifications Caution: Not All Timers Are Equal
Experiment 17: Set Your Tone
What You Will Need Astable Test Theory: Output Frequency Theory: Inside the 555 in Astable Mode Fundamentals: Unequal On-Off Cycles Astable Modifications Chaining Chips Sounding Like a Siren
Experiment 18: Intrusion Alarm (Almost) Completed
What You Will Need Three Steps to a Functional Device Step 1 Step 2 Step 3 What About the Noise? What About On and Off? Finalizing Most Common Perfboarding Errors Fundamentals: Perforated Board Fault Tracing The Project Box Soldering the Switches Fixing the Board Caution: Avoid Board Stress Final Test Alarm Installation Conclusion
Experiment 19: Reflex Tester
What You Will Need Caution: Protecting Chips from Static Caution: Be Careful When Grounded A Quick Demo Fundamentals: LED Displays Fundamentals: The Counter Pulse Generation Time for a Plan A Control System Progress Report The Delay Testing How Does It Work? Background: Development Issues Extra Digits Calibration Enhancements Next?
Experiment 20: Learning Logic
What You Will Need The Regulator Caution: Inappropriate Inputs Usage Your First Logic Gate Background: Logical Origins Fundamentals: Logic Gate Basics Background: The Confusing World of TTL and CMOS What You Don’t Need Fundamentals: Part Numbers and Functions Fundamentals: Rules for Connecting Logic Gates
Experiment 21: A Powerful Combination
Caution: The Warranty Issue What You Will Need A Three-Part Circuit How It Works More than One Button? Triggering the Relay The Logic Chip Time to Build! Setup Testing Dealing with Diodes Questions The Computer Interface Enhancements
Experiment 22: Race to Place
What You Will Need The Goal A Conceptual Experiment Breadboarding It Enhancements
Experiment 23: Flipping and Bouncing
What You Will Need How It Works Debouncing with NORs Debouncing with NANDs Jamming Versus Clocking
Experiment 24: Nice Dice
What You Will Need A Binary Counter Counter Testing Fundamentals: Binary Code Rising Edge, Falling Edge The Modulus Converting to Modulus 6 Not Using a Seven-Segment Display Choosing the Gates The Finished Circuit Good News Chained Counters Going Further The Slowdown Problem Slowdown Alternatives
5. What Next?
Tools, Equipment, Components, and Supplies Customizing Your Work Area Labeling On the Bench Reference Sources Online Books Experiment 25: Magnetism
Fundamentals: A Two-Way Relationship What You Will Need Procedure Theory: Inductance Fundamentals: Coil Schematics and Basics Background: Joseph Henry
Experiment 26: Tabletop Power Generation
What You Will Need Procedure Lighting an LED Optional Extensions Caution: Blood Blisters and Dead Media Charging a Capacitor Next: Audio
Experiment 27: Loudspeaker Destruction
What You Will Need Procedure Background: Origins of Loudspeakers Theory: Sound, Slectricity, and Sound
Experiment 28: Making a Coil React
What You Will Need Procedure A Collapsing Field Resistors, Capacitors, and Coils Theory: Alternating Current Concepts
Experiment 29: Filtering Frequencies
What You Will Need A Home for Your Speaker A Single Chip Test, 1-2-3 Adventures in Audio Theory: Waveforms Mangling Some Music Background: Crossover Networks
Experiment 30: Make It Fuzzy
What You Will Need Making the Mods Background: Clipping Background: Stomp-Box Origins
Experiment 31: One Radio, No Solder, No Power
What You Will Need Step 1: The Coil Caution: High Voltage! Antenna and Ground Enhancements Theory: How Radio Works
Experiment 32: Hardware Meets Software
What You Will Need Definitions Real-World Applications The Right Tool for the Job? One Board, Many Chips Beware of Imitations? Setup Linux Installation Windows Installation Windows Troubleshooting Mac Installation If All Else Fails The Old Arduino Blink Test Verify and Compile Upload and Run Caution: Lost Code Programming Entails Detail Background: Origins and Options Among Programmable Chips Fundamentals: Advantages and Disadvantages Longevity Obsolescence Hybrid Circuits Individual Components: Advantages Individual Components: Disadvantages Microcontrollers: Advantages Microcontrollers: Disadvantages Summing Up
Experiment 33: Checking the Real World
What You Will Need Using a Thermistor Range Conversion Connections What, No Output? Hysteresis Line by Line Additional Details Enhancements
Experiment 34: Nicer Dice
What You Will Need: The Limits to Learning by Discovery Randomicity Pseudocode Button Inputs The System Clock Final Draft of Pseudocode Hardware Setup Now, the Program Short and Long Integers Setup The “for” Loop The Random Function The “if” Statement Flash Speed Creating a New Function Structure But Is It Too Difficult? Upgrading the Nicer Dice Program Other Microcontrollers Unexplored Territory In Closing
6. Tools, Equipment, Components, and Supplies
Kits Searching and Shopping Online
The Art of Searching Try the Chat Option Parts on Google Datasheets General Search Techniques Exclusions Alternatives Too Much Typing? Vendor Categories Which to Click First? A Real-Life Search eBay Options Amazon Killing Autocomplete Is Searching Worth the Trouble?
Checklists of Supplies and Components
Supplies Components Other Components Components for Chapter One Components for Chapter Two Components for Chapter Three Components for Chapter Four Components for Chapter Five
Buying Tools and Equipment
Tools and Equipment for Chapter One Tools and Equipment for Chapter Two Tools and Equipment for Chapter Three
Suppliers
Index
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