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Index
Table of Contents Introduction Understanding Players Making Players Shine Let’s Play: GMing for Kids Giving Initiative: The People at the Table Planning the Game Advice for New GMs Tips for Long-Time Gamemasters Planning Your Campaign in Four Stages Character Love Interests Gamemastering on the Fly One-Shot Adventures Winning Player Investment The Game in Play Knowing the Rules vs. Mastering the Game The Art of Theatrical Gaming Laughter, Cellphones, and Distractions from Serious Gaming Roll With It! Feasts And Famines: Ditching the Miniatures: Getting Things Going Again In Between Sessions Dealing with a TPK Moving the Perspective Make your Game Your own!
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