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Index
Cover Title Copyright Dedication Contents at a Glance Contents Foreword About the Author About the Technical Reviewer Acknowledgments Introduction Chapter 1: The Campaign Process
Media Buying
Publisher Web Sites Web Portals Ad Networks Video Players The Media Buyer
Publisher Inventory
CPM and Roadblocks Real-Time Bidding
Publisher Specs
Ad Sizes Responsive Design IAB
Creative
Creative Development and Design
Ad Serving
Tracking Optimization Tags Quality Assurance Campaign Launch
Analytics and Reporting Payment Targeting Audiences—a Smarter Future
Privacy Cookies Publisher-Passed Data PII What’s Next for Privacy?
Terminology Review Summary
Chapter 2: Evolution of Advertising Technology
Early Web and HTML
Advertising with HTML
Flash
Adobe Flash Player Ubiquity Flash Player Video Advertising with Flash
HTML5
Why HTML5? HTML5 Adoption HTML5 Video HTML5 vs. Flash on Mobile
Evolving Advertising on Mobile
Transition to HTML5 Development Tools
HTML5 Business
Apple Google Adobe Mozilla Microsoft Sencha RIM Opera Others
What’s Next? Terminology Review Summary
Chapter 3: Advertising with Web Standards
HTML5 Advertising
Using <div> New Ad Container Options: <section> and <aside> Data Attribute HTML5 Considerations Safe iFrames
Advertising with CSS3
At-Rules Vendor Prefixes Media Queries Selectors Pseudo Classes Pseudo Elements CSS Preprocessors
Advertising with JavaScript
Minify Async Defer requestAnimationFrame XML JSON
JavaScript Libraries
jQuery JavaScript Compilers
Polyfills Browser Extensions Debugging Advertising Best Practices
Borders Tracking Click Tags File Size Asset Delivery Element Names Same In–Same Out Rule Mobile Images vs. Icons Site Events
Define Your Reach Summary
Chapter 4: Using Canvas, SVG, and Web Fonts
Canvas
Illustrator to Canvas Flash to Canvas Other JavaScript Libraries Canvas Examples Canvas Browser Support Animated Gifs Canvas in Advertising
SVG
RaphaëlJS SMIL Canvas and SVG SVG in Advertising
Web Fonts
WOFF TrueType Fonts Embedded OpenType Using SVG with Fonts Font Squirrel Web Font Licensing Web Fonts in Advertising
Summary
Chapter 5: Animations and Presentations
Browser Support
CSS3 Animations Vendor Prefixes JavaScript Animation vs. CSS3 Animation CSS3 vs. Flash
CSS3 Presentations and Style
Box Shadows Multiple Backgrounds Text Shadows Border Radius Gradients Transitions CSS3 Transforms
CSS3 in Advertising Sprite Sheets
Sprite Sheets on Mobile
Summary
Chapter 6: HTML5 APIs
Drag-and-Drop
Drag-and-Drop in Advertising
File
File Access in Advertising
Page Visibility Page Visibility in Advertising History
Web Storage sessionStorage localStorage User Privacy
Web Workers
Web Workers in Advertising
CORS
CORS in Advertising
Microdata Summary
Chapter 7: HTML5 Media
HTML5 Video Content Creation
What You Should Use What You Shouldn’t Use
Encoding and Transcoding
Encoding Transcoding Multipass Bitrate Deinterlace FPS Aspect Ratio
Tools Video Codecs
H.264 VP8 Theora
GOP and Keyframes The Rule of 16 Wrappers
MP4 WebM OGG
Alpha Support Video Delivery
Progressive Streaming Adaptive Streaming HLS HDS Smooth Streaming MPEG-DASH
Cloud Services
Content Delivery Networks
HTML5 Video Developments Fullscreen API Subtitles and Captions Video Measurement
QOS
Video Players
VAST VPAID VMAP
Mobile Video HTML5 Audio
The audio Tag Audio Formats and Codecs Audio Tools Audio JavaScript API
Terminology Review Summary
Chapter 8: Mobile Web Advertising
The Mobile World Mobile Devices, Browsers, and OSs
Apple iOS Google Android Others
Mobile Advertising
Mobile Pricing Ad Creation Optimization Code Execution
Mobile Video Advertising Native Device Features
Touch Orientation Gyroscope, Compass, and Accelerometer Protocols
MMA and the IAB Device Testing Summary
Chapter 9: In-Application Advertising
Mobile Applications
Apple Android Others
In-Application Advertising SDKs
Apple’s iAd Google’s AdMob* Opera’s AdMarvel* Medialets* Millennial Media Others
ORMMA and MRAID
MRAID Code Testing MRAID Adoption Creative Features
Summary
Chapter 10: Offline Storage, Tracking, Debugging, and Optimization
Offline Support Network Connection API Application Cache App Cache Example Tracking Storing and Firing Offline Tracking IndexDB Web Inspector Development Tools Mobile Development Tools Optimization Mobile Tips and Tricks
Mobile Webkit
Summary
Chapter 11: Dynamic Advertising with HTML5
Delivery Rules Publisher-Passed Data Macros and Variables Working with XML and JSON
XML JSON
Content Formatting HTML5 Data Attribute Content Editable HTML5 Forms and Inputs
Details and Summary Element
Geolocation
Geolocation in Advertising Web Services for Locations
Social
Social APIs
Synced Units Communication API Advanced Dynamics Dynamic Video Summary
Chapter 12: Bleeding-Edge HTML5
Emerging Browsers New CSS Features
CSS Regions CSS Exclusions CSS Shaders CSS Filters Matrix3D Masks Reflections Scoped Styles
CSS Summary Emerging APIs
Picture Element Download WebRTC Media Source API Web Audio API Web Notifications API WebSockets WebGL Web Intents MIME and Protocol API WebP Format Game Pad API
Emerging Mobile APIs
Battery API Network API Vibration API Calendar API Contacts API Proximity Events Humidity, Temperature, and Light Events
Browser Support Get Involved Summary
Chapter 13: HTML5 Advertising Going Forward
HTML5 Advertising Circa 2012 HTML5 Platforms
Connected TVs Set-Top Boxes Cable Platforms Game Consoles Digital Signage and Billboards Vehicles
Cross-Screen Initiatives
ACR Device Fingerprinting Near-Field Communications Facial Recognition Software
Do Not Track (DNT) Summary
Index
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