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Index
Cover Also by [Eric Geissinger] Title Page Copyright Page CONTENTS Introduction
What's “Play” and What's a “Game”? Childish Play and Mature Games The Unexpected Power of Games
Chapter One: Birds Do It, Bees Don't Do It, but Some Pig-Faced Turtles Do It
Birds at Play, or at Least Playing a Game The Sad Tale of Pigface, and Happier Turtles The Irresistible Appeal of Space [to] Geckos More, More, and More Giggling and Wrestling Rats
Chapter Two: All Work and No Unstructured Play Makes Jane Whiny
The Helicopter Parent Hypothesis The Results of Unstructured Play, and the Inevitable Expansion of Perceived Harm Something Is Up Play Is Fundamental
Chapter Three: Massive Size Is Massive
YouTube Incentivizing Blandness “Minecraft Is Love. Minecraft Is Life.”
Chapter Four: Anatomy of a Bestseller
How (Some) Things Are Done Nothing's Good and (Pretty Much) Everything's Bad with Steven Johnson's Everything Bad Is Good for You What Does the Book Actually Claim? A Bestseller at Any Cost
Chapter Five: Candy Crush(ing) the Competition, and Harpooning Whales
Hate-Playing Candy Crush Candy Crush Origins The Good Old Days How Las Vegas Sees the World Learning from the Casinos Slot Machines and Tetris The (De)Evolution of Games Old School Capitalism Extracting Profit: When a Game Plays You The Mechanics of Video-Game Manipulation Others Jump on the Manipulation Bandwagon
Chapter Six: Professional Leagues and the Rise of Esports—Are They Still Games?
The Rise of EnVyUs What to Make of Overwatch as a Spectator Sport?
Chapter Seven: The Dangers of the Virtual
More and More Games Nabokov's The Luzhin Defense Taking Games Far Too Seriously What's “Real Life” and What's “Virtual”? Let's “Gamify” the World! Everyone Wins! Games to Improve the World
Chapter Eight: Keep Us Safe by Giving Them Games
The Comic-Book Code Comes to Video Games Games Inspiring the Good Life The Benefits of Sports The Town That Killed Football
Chapter Nine: Flooding the Colosseum
Having Too Much Fun to Work Games Are Different A Warning Addiction and Distraction: It's Not Just Games What Can Be Done? We Know but Don't Want to Know What's to Come?
Acknowledgments Notes Index
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