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Index
Cover Page Principles of Digital Audio Copyright Page Dedication about Contents Preface 1 Sound and Numbers
Physics of Sound
Sound Pressure Level Harmonics
Digital Basics
Number Systems Binary Number System
Binary Codes
Weighted Binary Codes Unweighted Binary Codes Two’s Complement
Boolean Algebra Analog versus Digital
2 Fundamentals of Digital Audio
Discrete Time Sampling The Sampling Theorem
Nyquist Frequency
Aliasing Quantization
Signal-to-Error Ratio Quantization Error Other Architectures
Dither
Types of Dither
Summary Postscript
3 Digital Audio Recording
Pulse-Code Modulation Dither Generator Input Lowpass Filter Sample-and-Hold Circuit Analog-to-Digital Converter
Successive Approximation A/D Converter Oversampling A/D Converter
Record Processing Channel Codes
Simple Codes Group Codes Code Applications
4 Digital Audio Reproduction
Reproduction Processing Digital-to-Analog Converter
Weighted-Resistor Digital-to-Analog Converter R-2R Ladder Digital-to-Analog Converter Zero-Cross Distortion High-Bit D/A Conversion
Output Sample-and-Hold Circuit Output Lowpass Filter Impulse Response Digital Filters
FIR Oversampling Filter
Noise Shaping Output Processing Alternate Coding Architectures
Floating-Point Systems Block Floating-Point Systems Nonuniform Companding Systems m-Law and A-Law Companding Differential PCM Systems Predictive Differential Coding Delta Modulation Adaptive Delta Modulation Companded Predictive Delta Modulation Adaptive Differential Pulse-Code Modulation
Timebase Correction
Jitter Eye Pattern Interface Jitter and Sampling Jitter Jitter in Mechanical Storage Media Jitter in Data Transmission Jitter in Converters
5 Error Correction
Sources of Errors Quantifying Errors Objectives of Error Correction Error Detection
Single-Bit Parity ISBN Cyclic Redundancy Check Code
Error-Correction Codes
Block Codes Hamming Codes Convolutional Codes Interleaving Cross-Interleaving
Reed–Solomon Codes Cross-Interleave Reed–Solomon Code (CIRC)
CIRC Performance Criteria
Product Codes Error Concealment
Interpolation Muting Duplication
6 Optical Disc Media
Optical Phenomena
Diffraction Resolution of Optical Systems Polarization
Design of Optical Media Nonerasable Optical Media
Read-Only Optical Storage Write-Once Optical Recording
Erasable Optical Media
Magneto-Optical Recording Phase-Change Optical Recording Dye-Polymer Erasable Optical Recording
Digital Audio for Theatrical Film
7 Compact Disc
Development Overview Disc Design
Disc Optical Specification Data Encoding
Player Optical Design
Optical Pickup Autofocus Design Autotracking Design One-Beam Pickup Pickup Control
Player Electrical Design
EFM Demodulation Error Detection and Correction Output Processing
Subcode Disc Manufacturing
Premastering Disc Mastering Electroforming Disc Replication
Alternative CD Formats
CD-ROM CD-R CD-RW CD-MO CD-i Photo CD CD + G and CD + MIDI CD-3 Video CD
Super Audio CD
Disc Design DSD Modulation DST Lossless Coding Player Design
8 DVD
Development and Overview Disc Design
Disc Optical Specification Disc Manufacturing and Playback Optical Playback
Data Coding
Reed–Solomon Product Code EFMPlus Modulation
Universal Disc Format (UDF) Bridge DVD-Video DVD-Video Video Coding
DVD-Video Audio Coding DVD-Video Playback Features DVD-Video Authoring DVD-Video Developer’s Summary
DVD-Audio
DVD-Audio Coding and Channel Options DVD-Audio Disc Contents DVD-Audio Developer’s Summary
Alternative DVD Formats
DVD-ROM DVD-R and DVD + R DVD-RW and DVD + RW DVD-RAM
DVD Content Protection
DVD-Video Copy Protection DVD-Audio Copy Protection Content Protection for Recordable Media Secure Digital Transmission DVD Watermarking
HD DVD
9 Blu-ray
Development and Overview Disc Capacity BD-ROM Player Profiles Disc Design
Disc Optical Specification
Optical Pickup Design Disc Manufacturing BD-ROM Specifications Audio Codecs Video Codecs Modulation and Error Correction Audio-Video Stream Format and Directory Blu-ray UDF File System HDMV and BD-J Application Programming Modes Blu-ray 3D Region Playback Code Content Protection Blu-ray Recordable Formats
AVCHD Format
10 Low Bit-Rate Coding: Theory and Evaluation
Perceptual Coding Psychoacoustics Physiology of the Human Ear and Critical Bands Threshold of Hearing and Masking
Temporal Masking
Psychoacoustic Models
Spreading Function Tonality
Rationale for Perceptual Coding Perceptual Coding in Time and Frequency
Subband Coding Transform Coding
Filter Banks
Quadrature Mirror Filters Hybrid Filters Polyphase Filters MDCT
Multichannel Coding Tandem Codecs Spectral Band Replication Perceptual Coding Performance Evaluation
Critical Listening Listening Test Methodologies and Standards Listening Test Statistical Evaluation
Lossless Data Compression
Entropy Coding Audio Data Compression
11 Low Bit-Rate Coding: Codec Design
Early Codecs MPEG-1 Audio Standard
MPEG Bitstream Format
MPEG-1 Layer I
Example of MPEG-1 Layer I Implementation
MPEG-1 Layer II MPEG-1 Layer III (MP3)
MP3 Bit Allocation and Huffman Coding MP3 Stereo Coding MP3 Decoder Optimization
MPEG-1 Psychoacoustic Model 1 MPEG-1 Psychoacoustic Model 2 MPEG-2 Audio Standard MPEG-2 AAC
AAC Main Profile AAC Allocation Loops AAC Temporal Noise Shaping AAC Techniques and Performance
ATRAC Codec Perceptual Audio Coding (PAC) Codec AC-3 (Dolby Digital) Codec
AC-3 Overview AC-3 Theory of Operation AC-3 Exponent Strategies and Bit Allocation AC-3 Multichannel Coding AC-3 Bitstream and Decoder AC-3 Applications and Extensions
DTS Codec Meridian Lossless Packing
12 Speech Coding for Transmission
Speech Coding Criteria and Overview Waveform Coding and Source Coding Human Speech Source-Filter Model Channel, Formant, and Sinusoidal Codecs Predictive Speech Coding Linear Predictive Coding Code Excited Linear Prediction
CELP Encoder and Decoder CELP Codebooks Vector Quantization Examples of CELP Codecs
Scalable Speech Coding
G.729.1 and MPEG-4 Scalable Codecs
Bandwidth Extension Echo Cancellation
Voice Activity Detection
Variable Bit Rate Speech Recognition Speex Codec Quantifying Performance of Speech Codecs Speech Coding Standards
13 Audio Interconnection
Audio Interfaces SDIF-2 Interconnection AES3 (AES/EBU) Professional Interface
AES3 Frame Structure AES3 Channel Status Block AES3 Implementation
AES10 (MADI) Multichannel Interface S/PDIF Consumer Interconnection
Serial Copy Management System
High-Definition Multimedia Interface (HDMI) and DisplayPort Musical Instrument Digital Interface (MIDI) AES11 Digital Audio Reference Signal AES18 User Data Channels AES24 Control of Audio Devices Sample Rate Converters Fiber-Optic Cable Interconnection
Fiber-Optic Cable Connection and Installation Design Example
14 Personal Computer Audio
PC Buses and Interfaces
IEEE 1394 (FireWire)
Digital Transmission Content Protection (DTCP) Universal Serial Bus (USB) Sound Card and Motherboard Audio
Music Synthesis Surround Sound Processing Audio Codec ’97 (AC ’97)
High Definition Audio (HD Audio) Windows DirectX API
MMX
File Formats
WAV and BWF MP3, AIFF, QuickTime, and Other File Formats
Open Media Framework Interchange (OMFI) Advanced Authoring Format (AAF) Material eXchange Format (MXF) AES31 Digital Audio Extraction Flash Memory Hard-Disk Drives
Magnetic Recording Hard-Disk Design
Digital Audio Workstations
Audio Software Applications Professional Applications Audio for Video Workstations
15 Telecommunications and Internet Audio
Telephone Services
ISDN Asymmetric Digital Subscriber Line (ADSL)
Cellular Telecommunications Networks and File Transfers
Ethernet Asynchronous Transfer Mode (ATM) Bluetooth IEEE 802.11 Wireless LAN (Wi-Fi) MediaNet
Internet Audio
Voice over Internet Protocol (VoIP) Digital Rights Management Audio Encryption Audio Watermarking Audio Fingerprinting
Streaming Audio
G2 Music Codec for Streaming Audio Webcasting
MPEG-4 Audio Standard
MPEG-4 Interactivity MPEG-4 Audio Coding MPEG-4 Versions MPEG-4 Coding Tools
MPEG-7 Standard
16 Digital Radio and Television Broadcasting
Satellite Communication
Direct Broadcast Satellites
Digital Audio Radio
Digital Audio Transmission Spectral Space Data Reduction Technical Considerations
Eureka 147 Wideband Digital Radio In-Band Digital Radio HD Radio
HD Radio FM-IBOC HD Radio AM-IBOC
Direct Satellite Radio
Sirius XM Radio
Digital Television (DTV)
DTV and ATSC Overview
Video Data Reduction MPEG-1 and MPEG-2 Video Coding
MPEG-1 Video Standard MPEG-2 Video Standard
ATSC Digital Television
ATSC Display Formats and Specification DTV Implementation
17 Digital Signal Processing
Fundamentals of Digital Signal Processing
DSP Applications
Discrete Systems
Linearity and Time-Invariance Impulse Response and Convolution Complex Numbers
Mathematical Transforms Unit Circle and Region of Convergence
Poles and Zeros DSP Elements
Digital Filters
FIR Filters IIR Filters Filter Applications
Sources of Errors and Digital Dither DSP Integrated Circuits
Processor Architecture Fixed Point and Floating Point
DSP Programming
Filter Programming Texas Instruments Code Motorola Code Analog Devices SHARC Code
Specialized DSP Applications
Digital Delay Effects Digital Reverberation Digital Mixing Consoles Loudspeaker Correction Noise Removal
18 Sigma-Delta Conversion and Noise Shaping
Sigma-Delta Conversion
Delta Modulation Sigma-Delta Modulation Analysis of a First-Order Sigma-Delta Modulator Higher-Order Noise Shaping
Idle Tones and Limit Cycles One-Bit D/A Conversion with Second-Order Noise Shaping Multi-Bit D/A Conversion with Third-Order Noise Shaping Multi-Bit D/A Conversion with Quasi Fourth-Order Noise Shaping Sigma-Delta A/D Conversion
Digital Filtering and Decimation
Sigma-Delta A/D Converter Chip Sigma-Delta D/A Converter Chip Sigma-Delta A/D–D/A Converter Chip Noise Shaping of Nonoversampling Quantization Error
Psychoacoustically Optimized Noise Shaping Buried Data Technique
Appendix The Sampling Theorem Bibliography Index
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