Log In
Or create an account ->
Imperial Library
Home
About
News
Upload
Forum
Help
Login/SignUp
Index
Cover
Half Title
Title Page
Copyright Page
Table of Contents
Preface
Acknowledgments
Editor
Contributors
Chapter 1 ◾ Getting Writing Jobs in Video Games
Chapter 2 ◾ Game Script Formatting
Chapter 3 ◾ Documentation for Writers
Chapter 4 ◾ Writing Instructions, Helptext, Walkthroughs, and Manuals: Text to Train the Player
Chapter 5 ◾ Writing Tutorials: Write “Start” to Start
Chapter 6 ◾ Practical Techniques for Productivity: Getting the Work Done
Chapter 7 ◾ Collaborating with Art, Design, and Engineering
Chapter 8 ◾ Writing for AAA Games: Playing in the Big Leagues
Chapter 9 ◾ Writing for Indie Games
Chapter 10 ◾ Game Writing Remotely: How to Pay the Rent Working from Home
Chapter 11 ◾ Game Writing On Staff
Chapter 12 ◾ Keeping Localization in Mind: When Game Narrative Travels Abroad
Chapter 13 ◾ Writers in the Recording Studio
Chapter 14 ◾ Writing for Existing Licenses
Chapter 15 ◾ Writing for New IP
Chapter 16 ◾ Script Doctoring
Chapter 17 ◾ Writing Compelling Game Characters
Chapter 18 ◾ Hiring Philosophies: We Can Do Better
Chapter 19 ◾ If It Works, Break It: Game Narrative Tropes and Innovation
Appendix A ◾ Call of Juarez: Gunslinger Script Sample-Screenplay Format
Appendix B ◾ Bratz: Forever Diamondz Script Sample-Modified Screenplay Format
Appendix C ◾ Barks and Task Spreadsheet
Appendix D ◾ Casting Sides for Call of Juarez
Index
← Prev
Back
Next →
← Prev
Back
Next →