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Index
Cover Title Page Contents What it is Graphic Design Twenty Rules for Making Good Design Chapter 1: Form and Space
Seeing Form and Space Categories of Form Putting Stuff Into Space A Foundation for Meaning
Chapter 2: Color Fundamentals
The Identity of Color Chromatic Interaction Color Systems Emotions and Messages
Chapter 3: Choosing and Using Type
Structure and Optics Issues Related to Style Mechanics of Text Texture and Space Type as Information How Color Changes Type
Chapter 4: The World of Image
Real, Unreal, and Otherwise Media and Methods Presentation Options Content and Concept
Chapter 5: Putting it All Together
Visual Logic Structuring the Page Intuitive Arrangement Integrating Type and Image Layout Systems
Appendix A: The Right Design Choices
Twenty Reminders for Working Designers
Appendix B: Causin’ Some Trouble
When and Why to Challenge Anything in This
Contributors Acknowledgments About the Author Copyright Page
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