Log In
Or create an account ->
Imperial Library
Home
About
News
Upload
Forum
Help
Login/SignUp
Index
Cover
Title
Copyright
Contents
Foreword
Acknowledgments
Why Sensory Design?
Designing LIVE
The Inclusive Museum
1. Equitable Use
2. Flexibility in Use
3. Simple and Intuitive Use
4. Perceptible Information
5. Tolerance for Error
6. Low Physical Effort
7. Size and Space for Approach and Use
Conclusion
Notes on Touch
Touch is specialized
Touch is layered
Touch is social
Touch is spatial
Touch is active
Touch is haptic
Touch is visceral
Touch is emotional
Touch is visual
Touch unites the senses
Sound
Sound is not the same as hearing
Sound is personal
Sound is haptic
Sound is spatial
Sound is synesthetic
Sound is energy
Sound is communication
Sound signals danger
Sound is material
Sound is experience
Smell
Flavor
Flavor is taste
Flavor is smell
Flavor is primal
Flavor is emotional
Flavor is tactile
Flavor is visual
Flavor is aural
Flavor is contextual
Flavor is a Gestalt
Sensory Materials
Designing with Light
Light: How Much Is Enough?
A Whiter Shade of Pale
The Art of Fidelity
In Living Color
The Sensory Table
Scentscapes
How To Smell
Sensory Environments
DeafSpace
Sensory Reach
Cognitive Sensibilities
Cultural Expression
Light and Color
Tactile Sound
Sonic Branding
Tactile Graphics
Drawing by Touch
A Tactile Drawing Board
A Power User
Design of Tools
Tactile Mindfulness
Mastery
Color & Cognition
Feelipa Color Code
ColorADD System
Insights Beyond Vision
Aging in Place
Tactility
Light
Color, Pattern, Line
Smell
Accessible Service Design
Visualizing Sound
Notes
Index
← Prev
Back
Next →
← Prev
Back
Next →