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Imperial Library
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Index
Frontmatter
1. Introduction
2. Decision Making
3. Repetitive Tasks
4. Using Objects
5. Defining Functions
6. Event-Driven Programming
7. Defining Classes
8. Appendix A: Integer Operators
9. Appendix B: Float Operators
10. Appendix C: String Operators and Methods
11. Appendix D: List Operators and Methods
12. Appendix E: Dictionary Operators and Methods
13. Appendix F: Turtle Methods
14. Appendix G: TurtleScreen Methods
15. Appendix H: The Reminder! Program
16. Appendix I: The Bouncing Ball Program
Backmatter
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