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Index
Building Web Applications with SVG Dedication Introduction
SVG Testimonials
Jon Ferraiolo Alex Danilo Cameron McCormack Jeff Schiller Doug Schepers
Who Should Read This Book
Assumptions
Who Should Not Read This Book Organization of This Book Conventions and Features in This Book About the Companion Content
Installing the Code Samples
System Requirements Acknowledgments Errata & Book Support We Want to Hear from You Stay in Touch
1. SVG Basics
The What, Why, and Where of SVG
The What The Why The Where
Getting Started: A Simple Overview
Viewing SVG Writing SVG
Thirteen Examples That Show the Capabilities of SVG
Example 1: Dynamic Random Landscape Drawn with JavaScript and SVG Example 2: Equidistant Positioning Points along a Bézier Curve Example 3: Simple Animation (Just 38 Lines of Markup and No Script) Example 4: Use of Gradients and Patterns Example 5: Intersecting Clip Paths Example 6: Animated Text Crawling Along a Bézier Curve Example 7: Animated Reflected Gradients with Transparency Example 8: Clock with Impressionist Tinge Example 9: Using a Filter to Create Pond Ripples over an Image Example 10: Using <replicate> to Simulate Digital Elevation Maps Example 11: Non-Affine Cobblestones Example 12: Triangular Tiling Example 13: A Web Application for Drawing Graphs (Networks)
Diving In: A Step-by-Step Approach to Building a Simple SVG Document
A first file
A first file
A first file
Intermission and Analysis
SVG As XML Attributes The SVG Namespace
Screen Coordinates
Modifying your code and experimenting
Modifying your code and experimenting Accomplishing a given effect
Summary
2. Creating and Editing SVG Graphics
Creating Basic Vector Shapes
Lines Brief Review of SVG Presentation Attributes Rectangles Circles Ellipses Polylines and Polygons Creativity with Basic Shapes
Paths in SVG
<path> Subcommands: M and L Fill Properties: nonzero and evenodd
An Example of Building Complex Shapes
Quadratic Bézier Curves: The Q Subcommand Bézier Curve Example Creating Smooth Curves: The S and T Subcommands Elliptical Arc Example Relative vs. Absolute Path Coordinates
Accessing and Reusing Graphics
Referencing Vector and Bitmap Images The Group Element The <use> Element
Creating Patterns Case Study: Designing a Reusable Pattern
Adding Basic Shapes
Summary
3. Adding Text, Style, and Transforms
Adding and Positioning Text
The <text> Element The <tspan> Element Making Adjustments with dx and dy Text and Shapes on a Path: <textPath> and <mpath> The <tref> Element
Working with Colors in SVG
Named Color Values HSL RGB
Creating Gradients in SVG
Applying Gradients to a Path
The stop-opacity Attribute
Clipping and Masking with SVG Details of Transforms
The translate Command The scale Command Skewing: The skewX and skewY Commands The rotate Command
SVG transformations by example: Step by step
SVG transformations by example: Step by step
The matrix Command Adding Style Using CSS Using Media Queries to Enhance Usability Additional Capabilities of CSS3
Vector Graphics, Symbol, and Button Libraries Accessibility
Semantic Elements and Features
Case Study: A Simple SVG Web Interface Summary
4. Motion and Interactivity
Declarative Animation with SVG
Getting Started Motion Along a Path Multivalued Interpolation Interacting with Animation
Scripting SVG
Getting Started with JavaScript and SVG Using Script to Find an Object and Change Its Attributes
Example 1 Example 2 Example 3 Example 4 Example 5 Example 6
Adding New Content to an SVG Document Cloning Nodes Evaluating Nodes (getAttribute) SVG DOM
Removing Content
Measurements
Points on a Curve viewBox
Messages Between SMIL and Script
From SMIL to Script From Script to SMIL
Passing Messages Between HTML and SVG
Ways of Putting SVG in HTML The Other Way Around: Putting HTML in SVG Using <object> to Embed SVG in HTML getSVGDocument() SVG Inline in HTML5
Summary
5. SVG Filters
The Basic <filter> Element The Basic Primitives
<feGaussianBlur> <feColorMatrix> Filter Chaining with <feColorMatrix> <feComponentTransfer> <feMorphology> <feConvolveMatrix>
Utility Filters
Simple Utility Filters <feFlood> and <feOffset> <feImage> and <feTile> <feTurbulence>
baseFrequency numOctaves type seed
Lighting Effects Ways of Combining Filters
<feMergeNode> <feBlend> <feComposite> <feDisplacementMap>
Warping with a Simple Gradient Warping with Turbulence Spherical Warping
Summary
6. SVG Tools and Resources
Libraries SVG Native JavaScript Libraries
D3: Data-Driven Documents
Quantitative Scales Ordinal Scales Colors
Pergola Raphaël Polymaps carto:net
Legacy HTML Libraries
jQuery Dojo Sencha
Drawing Tools and Utilities
Adobe Illustrator Inkscape Scour SVG-Edit
Other Useful Tools
Mugeda Pilat SVG Editor SVG Drawing Tool Grapher SCION
Extension Tools
Batik SmilScript and FakeSmile
SmilScript FakeSmile
<replicate>
Integrated Development Environments
Oxygen Adobe Dreamweaver HTML-Kit Other Useful Information Other Tools That Support SVG
Miscellaneous
Wikimedia and Wikipedia The Open Clip Art Library The OpenStreetMap Project
Summary
7. Building a Web Application: Case Studies
About Pergola D3 Review Polymaps Interactive Multiple Documents Application
Encapsulating the Stream Example Adding Interactivity to the D3 Stream Window The Transitions Menu The Transition Tool Button Encapsulating the Force Example Improving the Application Design Running in an HTML and SVG Context
Mapping Application
The Menus Adding Map Features GeoJSON Adding Tools The Complete Code
Summary
Index About the Authors Copyright
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