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Index
Cover Half Title page Title page Copyright page Dedication About this Book
The Structure of the Book Acknowledgments
Guide to the Reader Chapter 1: Patterns
1.1 What is a Pattern? 1.2 What Makes a Pattern? 1.3 Pattern Categories 1.4 Relationships between Patterns 1.5 Pattern Description 1.6 Patterns and Software Architecture 1.7 Summary
Chapter 2: Architectural Patterns
2.1 Introduction 2.2 From Mud to Structure 2.3 Distributed Systems 2.4 Interactive Systems 2.5 Adaptable Systems
Chapter 3: Design Patterns
3.1 Introduction 3.2 Structural Decomposition 3.3 Organization of Work 3.4 Access Control 3.5 Management 3.6 Communication
Chapter 4: Idioms
4.1 Introduction 4.2 What Can Idioms Provide? 4.3 Idioms and Style 4.4 Where Can You Find Idioms?
Chapter 5: Design Patterns
5.1 What is a Pattern System? 5.2 Pattern Classification 5.3 Pattern Selection 5.4 Pattern Systems as Implementation Guidelines 5.5 The Evolution of Pattern Systems 5.6 Summary
Chapter 6: Patterns and Software Architecture
6.1 Introduction 6.2 Patterns in Software Architecture 6.3 Enabling Techniques for Software Architecture 6.4 Non-functional Properties of Software Architecture 6.5 Summary
Chapter 7: The Pattern Community
7.1 The Roots 7.2 Leading Figures and their Work 7.3 The Community
Chapter 8: Where Will Patterns Go?
8.1 Pattern-Mining 8.2 Pattern Organization and Indexing 8.3 Methods and Tools 8.4 Algorithms, Data Structures and Patterns 8.5 Formalizing Patterns 8.6 A Final Remark
Notations
Class-Responsibility-Collaborator Cards Object Modeling Technique
Glossary References Index of Patterns Index
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