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Index
Preface 1 Introduction
1.1 Tempo Characterized 1.2 Skill: Tempo Doodling 1.3 A Note on Military Thought
2 A Sense of Timing
2.1 Emotion and Timing 2.2 Situation Awareness 2.3 Going with the Flow 2.4 Pace-setting 2.5 Dissonance: Disrupting the Flow 2.6 Putting it Together 2.7 Skill: Calendar Art
3 Momentum and Mental Models
3.1 The Vocabulary of Thought 3.2 Enactments 3.3 Theories of Situations 3.4 Enactment in The Party 3.5 Decision Dynamics 3.6 Dialectics 3.7 Archetypes and Doctrines 3.8 Common Doctrines 3.9 Skill: Archetype Impressions
4 Narrative Rationality
4.1 Deep Stories and Liminal Passages 4.2 Enactment and Storytelling 4.3 The Freytag Triangle and Its Derivatives 4.4 A Canonical Deep Story 4.5 Narrative Time 4.6 Narrative Models and Particularism 4.7 Mortality and Rationality 4.8 Skill: Tetris Thinking
5 Universal Tactics
5.1 Natural Behaviors 5.2 Conceptual Metaphor 5.3 The Language of Behavior 5.4 Basic Decision Patterns 5.5 Enactment Styles 5.6 Skill: Thriving in the Strategy-Tactics Fog
6 The Clockless Clock
6.1 Externalized Mental Models 6.2 Fields and Flows 6.3 Exploring Organizations 6.4 Skill: Reading Time Cultures
7 Conclusion
7.1 Additional Resources
Acknowledgments Bibliography About the Author
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