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Index
Cover image Title page Table of Contents Copyright Dedication In praise of Digital Outcasts: Moving Technology Forward without Leaving People Behind Acknowledgments Foreward Preface
What this Book is About Who Should Read this Book? How to Read this Book
Chapter 1. Who are Digital Outcasts?
Introduction What is the Question? A Growing Demographic Our Attitude Toward Disability Digital Natives, Digital Immigrants, and Digital Outcasts Walking on the Moon: A Lesson in Self-Preservation
Chapter 2. Interpreting Ability
The Continuum of Human Competence Understanding the Social Impact of Disability How People with Disabilities Use Technology Of Bees and Chess: Adapting and Evolving Case Study: Lost Voice Guy
Chapter 3. Why Accessibility Alone Isn’t Enough
Understanding Design Accessibility vs Usability Values-Based Design Beyond Accessibility to Inclusion
Chapter 4. Accessibility and the Real World
Building a Business Rationale Why Lawsuits Don’t Always Work Disability and Employment Rights Building Innovative Accessibility Teams
Chapter 5. Defining Inclusive Innovation
“What If?” vs “So What?” Defining Innovation The “Post-PC” Era of Assistive Devices Innovation and the Digital Outcast Case Study: A Better Way to Buy Groceries
Chapter 6. Playing for Health
A “High-Tech, Low-Touch” Society The Importance of Reinforcement Video Game Accessibility The Space between: Patient Rehabilitation and Accessible Gaming Computers in Your Clothes Motion Sensitive: Using the Kinect to Connect Case Study: This is the Cabinet that Turns You into Paul McCartney
Chapter 7. Virtual Reality, Universal Life
Exploring a Parallel World Where Mind and Body Meet Cybertherapy and the Rubber Hand Illusion Virtual Communities of Practice Case Study: Snowmen and Spiders
Chapter 8. Inclusive Design is the New Green
The New Green Everybody Wants to Rule the World Product Design as Social Responsibility The Things We do for Love Case Study: It Takes a Village
Chapter 9. Designing for Tomorrow’s Digital Outcasts
Embodied Interaction Through the Senses Touching and Not Touching Cognitive Computing The Ethics of Cyberhumanity
Chapter 10. The Future Is Already Here
Killing the Digital Outcast Stereotype The Future of Web Accessibility We are all Digital Outcasts Walking on the Moon: Aftermath
References Index
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