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Index
Cover image
Title page
Table of Contents
Copyright
Dedication
In praise of Digital Outcasts: Moving Technology Forward without Leaving People Behind
Acknowledgments
Foreward
Preface
What this Book is About
Who Should Read this Book?
How to Read this Book
Chapter 1. Who are Digital Outcasts?
Introduction
What is the Question?
A Growing Demographic
Our Attitude Toward Disability
Digital Natives, Digital Immigrants, and Digital Outcasts
Walking on the Moon: A Lesson in Self-Preservation
Chapter 2. Interpreting Ability
The Continuum of Human Competence
Understanding the Social Impact of Disability
How People with Disabilities Use Technology
Of Bees and Chess: Adapting and Evolving
Case Study: Lost Voice Guy
Chapter 3. Why Accessibility Alone Isn’t Enough
Understanding Design
Accessibility vs Usability
Values-Based Design
Beyond Accessibility to Inclusion
Chapter 4. Accessibility and the Real World
Building a Business Rationale
Why Lawsuits Don’t Always Work
Disability and Employment Rights
Building Innovative Accessibility Teams
Chapter 5. Defining Inclusive Innovation
“What If?” vs “So What?”
Defining Innovation
The “Post-PC” Era of Assistive Devices
Innovation and the Digital Outcast
Case Study: A Better Way to Buy Groceries
Chapter 6. Playing for Health
A “High-Tech, Low-Touch” Society
The Importance of Reinforcement
Video Game Accessibility
The Space between: Patient Rehabilitation and Accessible Gaming
Computers in Your Clothes
Motion Sensitive: Using the Kinect to Connect
Case Study: This is the Cabinet that Turns You into Paul McCartney
Chapter 7. Virtual Reality, Universal Life
Exploring a Parallel World
Where Mind and Body Meet
Cybertherapy and the Rubber Hand Illusion
Virtual Communities of Practice
Case Study: Snowmen and Spiders
Chapter 8. Inclusive Design is the New Green
The New Green
Everybody Wants to Rule the World
Product Design as Social Responsibility
The Things We do for Love
Case Study: It Takes a Village
Chapter 9. Designing for Tomorrow’s Digital Outcasts
Embodied Interaction Through the Senses
Touching and Not Touching
Cognitive Computing
The Ethics of Cyberhumanity
Chapter 10. The Future Is Already Here
Killing the Digital Outcast Stereotype
The Future of Web Accessibility
We are all Digital Outcasts
Walking on the Moon: Aftermath
References
Index
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