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Index
Title Page Copyright and Credits
C++17 By Example
Dedication Packt Upsell
Why subscribe? PacktPub.com
Contributors
About the author About the reviewer Packt is searching for authors like you
Preface
Who this book is for What this book covers To get the most out of this book
Download the example code files Download the color images Conventions used
Get in touch
Reviews
Getting Started with C++
Rolling the dice Understanding classes – the Car class
Extending the Car class
A class hierarchy – the Person, Student, and Employee classes A simple data type – the stack A more advanced data type – the queue Summary
Data Structures and Algorithms
The List class
The Cell class The Iterator class The List class Adding a list to an existing list Erasing a value from the list
The Set class
Union, intersection, and difference operations
Basic searching and sorting
The select sort algorithm The insert sort algorithm The bubble sort algorithm
The extended List class
The ReverseIterator class
The extended Set class
Union, intersection, and difference
Advanced searching and sorting
The merge sort algorithm The quick sort algorithm
Summary
Building a Library Management System
The Book class
Writing the book Reading the book Borrowing and reserving the book Displaying the book
The Customer class
Reading the customer from a file Writing the customer to a file Borrowing and reserving a book Displaying the customer
The Library class
Looking up books and customers Adding a book Deleting a book Listing the books Adding a customer Deleting a customer Listing the customers Borrowing a book Reserving a book Returning a Book Saving the library information to a file Loading the library information from a file
The main function Summary
Library Management System with Pointers
The Book class
Reading and writing the book Borrowing and reserving the book Displaying the book
The Customer class
Reading and writing the customer Borrowing and reserving a book Displaying the customer
The Library class
Looking up books and customers Adding a book Deleting a book Listing the books Adding a customer Deleting a customer Listing the customers Borrowing a book Reserving a book Returning a book Looking up books and customers Marshmallowing Saving the library information to a file
Writing the book objects Writing the customer objects Writing the borrower index Writing the reservation indexes Writing the loan book indexes Writing the reservation book indexes
Loading the library information from a file
Reading the book objects Reading the customer objects Reading the borrower index Reading the reservation indexes Reading the loan book indexes Reading the reservation book indexes
Deallocating memory The main function
Summary
Qt Graphical Applications
Creating the clock application
Setting up the environment The Clock class The main function
Setting up reusable classes for windows and widgets
Adding a listener The base window class The base widget class
Building the drawing program
The Figure base class The Line sub class The Rectangle sub class The Ellipse sub class Drawing the window Drawing the widget The main function
Building an editor
The Caret class Drawing the editor window Drawing the editor widget The main function
Summary
Enhancing the Qt Graphical Applications
Improving the clock
The Clock class The main function
Improving the drawing program
The Figure class The Line class The Rectangle class The Ellipse class The DrawingWindow class The DrawingWidget class The main function
Improving the editor
The EditorWindow class The EditorWidget class The main function
Summary
The Games
Othello
The game widget
The OthelloWindow class The OthelloWidget class The main function
Noughts and crosses
The NaCWindow class
The NaCWidget class The main function
Summary
The Computer Plays
Othello
The OthelloWindow class
The OthelloWidget Class The main function
Noughts and Crosses
The NaCWindow class
The NaCWidget class The main function
Summary
Domain-Specific Language
Introducing the source language – a simple example
The grammar of the source language The target language The colors Error handling The value
The scanner Building the parser
Parsing the instructions of the language Parsing the expressions of the language Type checking the expression Evaluating the values of the expressions
The viewer The main function Summary
Advanced Domain-Specific Language
Improving the source language – an example Improving the grammar The Token and the Scanner The parser The evaluator The main function Summary
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