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Index
Cover Frontmatter 1. Basic Object-Oriented Concepts
1. Introduction 2. Basics of Object-Oriented Programming 3. Relationships Between Classes 4. Language Features for Object-Oriented Implementation
2. Introduction to Object-Oriented Analysis, Design, Implementation and Refactoring
5. Elementary Design Patterns 6. Analysing a System 7. Design and Implementation 8. How ‘Object-Oriented’ Is Our Design?
3. Advanced Concepts in Object-Oriented Design
9. Exploring Inheritance 10. Modelling with Finite State Machines 11. Interactive Systems and the MVC Architecture 12. Designing with Distributed Objects 13. The Unified Modelling Language
Backmatter
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