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Index
Title Page Copyright and Credits
OpenCV 4 with Python Blueprints Second Edition
About Packt
Why subscribe?
Contributors
About the authors About the reviewer Packt is searching for authors like you
Preface
Who this book is for What this book covers To get the most out of this book
Download the example code files Code in Action Download the color images Conventions used
Get in touch
Reviews
Fun with Filters
Getting started Planning the app Creating a black-and-white pencil sketch
Understanding approaches for using dodging and burning techniques Implementing a Gaussian blur with two-dimensional convolution Applying pencil sketch transformation
Using an optimized version of a Gaussian blur
Generating a warming and cooling filter
Using color manipulation via curve shifting Implementing a curve filter using lookup tables Designing the warming and cooling effect
Cartoonizing an image
Using a bilateral filter for edge-aware smoothing Detecting and emphasizing prominent edges Combining colors and outlines to produce a cartoon
Putting it all together
Running the app Mapping the GUI base class
Understanding the GUI constructor
Learning about a basic GUI layout Handling video streams
Drafting a custom filter layout
Summary Attributions
Hand Gesture Recognition Using a Kinect Depth Sensor
Getting started Planning the app Setting up the app
Accessing the Kinect 3D sensor Utilizing OpenNI-compatible sensors Running the app and main function routine
Tracking hand gestures in real time Understanding hand region segmentation
Finding the most prominent depth of the image center region Applying morphological closing for smoothening Finding connected components in a segmentation mask
Performing hand shape analysis
Determining the contour of the segmented hand region Finding the convex hull of a contour area Finding the convexity defects of a convex hull
Performing hand gesture recognition
Distinguishing between different causes of convexity defects Classifying hand gestures based on the number of extended fingers
Summary
Finding Objects via Feature Matching and Perspective Transforms
Getting started Listing the tasks performed by the app Planning the app Setting up the app
Running the app – the main() function routine Displaying results
Understanding the process flow Learning feature extraction
Looking at feature detection Detecting features in an image with SURF Obtaining feature descriptors with SURF
Understanding feature matching
Matching features across images with FLANN Testing the ratio for outlier removal Visualizing feature matches Mapping homography estimation Warping the image
Learning feature tracking
Understanding early outlier detection and rejection
Seeing the algorithm in action Summary Attributions
3D Scene Reconstruction Using Structure from Motion
Getting started Planning the app Learning about camera calibration
Understanding the pinhole camera model Estimating the intrinsic camera parameters
Defining the camera calibration GUI Initializing the algorithm Collecting image and object points Finding the camera matrix
Setting up the app
Understanding the main routine function Implementing the SceneReconstruction3D class
Estimating the camera motion from a pair of images
Applying point matching with rich feature descriptors Using point matching with optic flow Finding the camera matrices Applying image rectification
Reconstructing the scene Understanding 3D point cloud visualization Learning about structure from motion Summary
Using Computational Photography with OpenCV
Getting started Planning the app Understanding the 8-bit problem
Learning about RAW images Using gamma correction
Understanding high-dynamic-range imaging
Exploring ways to vary exposure
Shutter speed Aperture ISO speed
Generating HDR images using multiple exposure images
Extracting exposure strength from images Estimating the camera response function
Writing an HDR script using OpenCV Displaying HDR images
Understanding panorama stitching
Writing script arguments and filtering images Figuring out relative positions and the final picture size
Finding camera parameters Creating the canvas for the panorama Blending the images together
Improving panorama stitching
Summary Further reading Attributions
Tracking Visually Salient Objects
Getting started Understanding visual saliency Planning the app Setting up the app
Implementing the main function  Understanding the MultiObjectTracker class
Mapping visual saliency
Learning about Fourier analysis Understanding the natural scene statistics Generating a saliency map with the spectral residual approach Detecting proto-objects in a scene
Understanding mean-shift tracking
Automatically tracking all players on a soccer field
​Learning about the OpenCV Tracking API  Putting it all together Summary Dataset attribution
Learning to Recognize Traffic Signs
Getting started Planning the app Briefing on supervised learning concepts
The training procedure The testing procedure
Understanding the GTSRB dataset
Parsing the dataset
Learning about dataset feature extraction
Understanding common preprocessing Learning about grayscale features Understanding color spaces Using SURF descriptor Mapping HOG descriptor
Learning about SVMs
Using SVMs for multiclass classification Training the SVM Testing the SVM
Accuracy Confusion matrix Precision Recall
Putting it all together Improving results with neural networks Summary Dataset attribution
Learning to Recognize Facial Emotions
Getting started Planning the app Learning about face detection
Learning about Haar-based cascade classifiers Understanding pre-trained cascade classifiers Using a pre-trained cascade classifier Understanding the FaceDetector class
Detecting faces in grayscale images Preprocessing detected faces
Detecting the eyes Transforming the face
Collecting data
Assembling a training dataset
Running the application Implementing the data collector GUI
Augmenting the basic layout Processing the current frame Storing the data
Understanding facial emotion recognition
Processing the dataset
Learning about PCA
Understanding MLPs
Understanding a perceptron Knowing about deep architectures
Crafting an MLP for facial expression recognition
Training the MLP Testing the MLP Running the script
Putting it all together Summary Further reading Attributions
Learning to Classify and Localize Objects
Getting started Planning the app Preparing an inference script Preparing the dataset
Downloading and parsing the dataset Creating a TensorFlow dataset 
Classifying with CNNs
Understanding CNNs Learning about transfer learning Preparing the pet type and breed classifier Training and evaluating the classifier
Localizing with CNNs
Preparing the model Understanding backpropagation Training the model
Seeing inference in action Summary Dataset attribution
Learning to Detect and Track Objects
Getting started Planning the app Preparing the main script 
Detecting objects with SSD Using other detectors Understanding object detectors
The single-object detector The sliding-window approach Single-pass detectors Learning about Intersection over Union
Training SSD- and YOLO-like networks  Tracking detected objects
Implementing a Sort tracker
Understanding the Kalman filter Using a box tracker with the Kalman filter
Converting boundary boxes to observations Implementing a Kalman filter
Associating detections with trackers Defining the main class of the tracker
Seeing the app in action Summary
Profiling and Accelerating Your Apps
Accelerating with Numba
Accelerating with the CPU Understanding Numba, CUDA, and GPU acceleration
Setting Up a Docker Container
Defining a Dockerfile
Working with a GPU
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