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Index
Cover Title Page Table of Contents Introduction Part I: Getting Started
Chapter 1: What Makes a Great iOS App Chapter 2: Getting to Know the SDK Chapter 3: The Nuts and Bolts of an Xcode Project
Part II: Building RoadTrip
Chapter 4: Storyboards and the User Experience Chapter 5: Creating the RoadTrip User Interface Chapter 6: The Runtime, Managing Memory, and Using Properties Chapter 7: Working with the Source Editor
Part III: Getting Your Feet Wet: Basic Functionality
Chapter 8: It’s (Finally) Time to Code Chapter 9: Adding Outlets and Actions to Your RoadTrip Code Chapter 10: Adding Animation and Sound to Your App
Part IV: The Model and the App Structure
Chapter 11: The Trip Model Chapter 12: Implementing the Master View Controller Chapter 13: Working with Split View Controllers and the Master View Chapter 14: Finishing the Basic App Structure
Part V: Adding the App Content
Chapter 15: How’s the Weather? Working with Web Views Chapter 16: Displaying Events Using a Page View Controller Chapter 17: Finding Your Way Chapter 18: Geocoding Chapter 19: Finding a Location Chapter 20: Selecting a Destination
Part VI: The Part of Tens
Chapter 21: Ten Ways to Be Successful with Apps Chapter 22: Ten Ways to Be a Happy Developer
About the Author Cheat Sheet More Dummies Products
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