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Imperial Library
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Index
Cover
Title Page
Copyright
Dedication
Contents
Introduction
Chapter 1
Story Basics: Ideas, Development, and Visualization
Generating Story Ideas: Getting Started
What Comics Stories Need: Developing Your Story
Being About Something in a World of Static Visuals
Lights, Action … Comics!: Making Your Story Visual
Important Tips, Warnings, and Considerations
Have Fun Creating Your Story
Chapter 2
Formatting a Comics Script In “Full Script”
Comics Script Methodology
Drawability
Story Structure and Script Formatting
Formatting and Editing
Avoiding Bad Habits
Know Your Destination
Chapter 3
The Almighty Page
Page Dimensions
Page Outlines Can Help
Act Structure and Page Breakdowns
Page Outline to Script Pages
When Telling Is Best
Take It in Stages
Chapter 4
Talking to The Artist and Writing the Script
Script as Blueprint
Words to Describe Art
Shot Calls: Yes or No?
Generality vs. Specificity: Making Objects and Actions Clear
Presentation Order
Chapter 5
Script Energy: Dialogue, Text, and Visuals
Using Text
Text or Visual Action?
Seeing and Hearing the Story
Chapter 6
Character Dynamics
Building Characters
Developing the Main Character
Naming Characters
Controlling Idea and Character
Art and Character Development
Chapter 7
World Building: Props, Structures, and Attitudes
Setting Shapes Narrative
The Physical World
The Historical Setting
The Social and Cultural Atmosphere
Reality, Cartoons, and Art Style
The Backstory Blues
Setting as Symbol
Chapter 8
Pacing The Story, Part 1: Room to Breathe
Streamlining the Complications
The Joy of Discovery
Why Pacing Does Not Occur Naturally
Compression vs. Expansion
Art Distension
Talk While Doing
Time Equals Understanding, Right?
Story Time Is Rarely Real Time
Chapter 9
Pacing the Story, Part 2: Breaking the Rules
Tempo and Rhythm in Comics
Don’t Waste Story Time!
Storytelling Cruise Control
Formulaic Comics Narratives
Inner vs. Outer Conflict (and Pacing)
What to Do About Bad Pacing
Chapter 10
Putting Together a Synopsis for Submission
What Is a Story Synopsis?
Logline as Plot Armature
Technicalities of the Synopsis
Putting Everything Together
Conclusion
Appendix: Mark Schultz Talks About Writing Comics
Acknowledgments
Contributors
About the Author
Index
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