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Index
 Acknowledgments  Introduction
Today’s Web Technology The Tech of Tomorrow Who This Book Is For Why Rust? What You’ll Learn
Part I. Building a Foundation
1. WebAssembly Fundamentals
Introducing WebAssembly Understanding WebAssembly Architecture Building a WebAssembly Application Wrapping Up
2. Building WebAssembly Checkers
Playing Checkers, the Board Game Coping with Data Structure Constraints Implementing Game Rules Moving Players Testing Wasm Checkers Wrapping Up
Part II. Interacting with JavaScript
3. Wading into WebAssembly with Rust
Introducing Rust Installing Rust Building Hello WebAssembly in Rust Creating Rusty Checkers Coding the Rusty Checkers WebAssembly Interface Playing Rusty Checkers in JavaScript Wrapping Up
4. Integrating WebAssembly with JavaScript
Creating a Better “Hello, World” Building the Rogue WebAssembly Game Experimenting Further Wrapping Up
5. Advanced JavaScript Integration with Yew
Getting Started with Yew Building a Live Chat Application Wrapping Up
Part III. Working with Non-Web Hosts
6. Hosting Modules Outside the Browser
How to Be a Good Host Interpreting WebAssembly Modules with Rust Building a Console Host Checkers Player Wrapping Up
7. Exploring the Internet of WebAssembly Things
Overview of the Generic Indicator Module Creating Indicator Modules Building Rust Applications for ARM Devices Hosting Indicator Modules on a Raspberry Pi Hardware Shopping List Endless Possibilities Wrapping Up
8. Building WARoS—The WebAssembly Robot SystemBuilding WARoS—The WebAssembly Robot System
An Homage to Crobots Designing the WARoS API Building the WARoS Match Engine Creating WebAssembly Robots Robots in the Cloud Wrapping Up Conclusion
A1. WebAssembly and Serverless
Serverless 101 Intersection of WebAssembly and Serverless WebAssembly in the Cloud Serverless WebAssembly in the Wild Integration with OpenFaaS
A2. Securing WebAssembly Modules
General Security Concerns Browser-Based Attack Vectors Signing and Encrypting WebAssembly Modules
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