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Index
About This eBook Title Page Copyright Page Contents at a Glance Table of Contents About the Author Dedication Acknowledgments We Want to Hear from You! Reader Services Introduction
Programming the Arduino Who Should Read This Book? Conventions Used in This Book
Part I: The Arduino Programming Environment
Hour 1. Introduction to the Arduino
What Is an Arduino? Introducing the Arduino Family Exploring Arduino Shields Summary Workshop
Hour 2. Creating an Arduino Programming Environment
Exploring Microcontroller Internals Moving Beyond Machine Code Creating Arduino Programs Installing the Arduino IDE Summary Workshop
Hour 3. Using the Arduino IDE
Overview of the IDE Walking Through the Menus Exploring the Toolbar Exploring the Message Area and Console Window Setting Up the Arduino IDE Using the Serial Monitor Summary Workshop
Hour 4. Creating an Arduino Program
Building an Arduino Sketch Creating Your First Sketch Interfacing with Electronic Circuits Summary Workshop
Part II: The C Programming Language
Hour 5. Learning the Basics of C
Working with Variables Using Operators Exploring Arduino Functions Summary Workshop
Hour 6. Structured Commands
Working with the if Statement Grouping Multiple Statements Using else Statements Using else if Statements Understanding Comparison Conditions Creating Compound Conditions Negating a Condition Check Expanding with the switch Statement Summary Workshop
Hour 7. Programming Loops
Understanding Loops Using while Loops Using do-while Loops Using for Loops Using Arrays in Your Loops Using Multiple Variables Nesting Loops Controlling Loops Summary Workshop
Hour 8. Working with Strings
What’s a String? Understanding C-Style Strings Introducing the Arduino String Object Manipulating String Objects Summary Workshop
Hour 9. Implementing Data Structures
What’s a Data Structure? Creating Data Structures Using Data Structures Manipulating Data Structures Arrays of Structures Working with Unions Summary Workshop
Hour 10. Creating Functions
Basic Function Use Returning a Value Passing Values to Functions Handling Variables in Functions Calling Functions Recursively Summary Workshop
Hour 11. Pointing to Data
What Is a Pointer? Working with Pointers Using Special Types of Pointers Pointer Arithmetic Strings and Pointers Combining Pointers and Structures Using Pointers with Functions Summary Workshop
Hour 12. Storing Data
Arduino Memory Refresher Taking a Closer Look at SRAM Creating Dynamic Variables Using Flash to Store Data Using the EEPROM Memory Summary Workshop
Hour 13. Using Libraries
What Is a Library? Using the Standard Libraries Using Contributed Libraries Creating Your Own Libraries Summary Workshop
Part III: Arduino Applications
Hour 14. Working with Digital Interfaces
Digital Overview Using Digital Outputs Experimenting with Digital Output Working with Digital Inputs Experimenting with Digital Input Summary Workshop
Hour 15. Interfacing with Analog Devices
Analog Overview Working with Analog Input Modifying the Input Result Using Input Mapping Changing the Reference Voltage Analog Output Using the Analog Output Summary Workshop
Hour 16. Adding Interrupts
What Are Interrupts? Types of Interrupts Using External Interrupts Testing External Interrupts Using Pin Change Interrupts Working with Timer Interrupts Ignoring Interrupts Summary Workshop
Hour 17. Communicating with Devices
Serial Communication Protocols Using the Serial Port Working with the SPI Port Working with I2C Summary Workshop
Hour 18. Using Sensors
Interfacing with Analog Sensors Working with Voltage Using a Voltage-Based Sensor Working with Resistance Output Using a Resistance-Based Sensor Using Touch Sensors Working with Touch Sensors Summary Workshop
Hour 19. Working with Motors
Types of Motors Using DC Motors Experimenting with Motors Using Servo Motors Summary Workshop
Hour 20. Using an LCD
What Is an LCD? Interfacing with LCD Devices The LiquidCrystal Library The LCD Shield Summary Workshop
Hour 21. Working with the Ethernet Shield
Connecting the Arduino to a Network The Ethernet Shield Library Writing a Network Program Summary Workshop
Hour 22. Advanced Network Programming
The Web Protocol Reading Sensor Data from a Web Server Controlling an Arduino from the Web Summary Workshop
Hour 23. Handling Files
What Is an SD Card Reader? SD Cards and the Arduino The SD Library Interfacing with the SD Card Storing Sensor Data Summary Workshop
Hour 24. Prototyping Projects
Determining Project Requirements Determining Interface Requirements Listing Components Creating a Schematic Creating the Breadboard Circuit Designing the Sketch Writing the Sketch Testing the Sketch Creating a Prototype Board Summary Workshop
Index
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