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Index
About the Author Title Page Copyright Page Dedication Contents Introduction Acknowledgments 1 Get Your Stuff
Introducing the Flack Parts and Materials
Flight Simulator Controller Radios Motors Batteries Battery Connectors Chargers and Power Supplies Power Supplies Servos Airframe Materials Tape Cable Ties/Zip Ties
Conclusion
2 What Do All the Parts Do?
The Flight Cycle of a Flack The Pilot The Builder The Airframe
The Wing The Elevons The Stabilizers The Deck
The Transmitter
How the Transmitter Works How to Control the Sticks Mixing Throttle Rudder or Yaw Control Trim Tabs Rechargeable Batteries
The Receiver
How Servos Get Information
What the Radio Channels Do
Channel 1 Channel 2 Channel 3
Electronic Speed Control and the Battery Eliminator Circuit
Power Limitations of ESC and BEC
The Flight Battery The Motor Conclusion
3 Building the Deck
Tools and Supplies Charge Your Battery The Deck
Fabricate the Deck Attach Servos Create the Motor Mount Mount Propeller Attach the Motor Mount to the Deck Solder the Speed Control Power Up the Airplane Powering Down the Airplane Securing Parts to the Deck
Conclusion
4 The Airframe of the Flack
The Airframe
Attaching the Control Rods to the Elevons Attaching the Deck Centering Controls Establish Elevon Trim
Final Cleanup Conclusion
5 Learning to Fly One Crash at a Time: The Splinter Method
Safety
The Cone of Crashing Potential
Trim
Adjusting Trim
Flight Simulator Setup and Training Incrementally Learning to Fly
Get a Helper/Partner/Friend to Help Out Control Sensitivity Crashes Task 0: Approach the Field Ready to Fly Task 1: Launching without Power Task 2: RC on Launch to Landing, No Power Task 3: RC on Launch and Landing, Low Power, Cut Throttle Task 4: RC on Launch and Landing, Increasing Power Task 5: Turning The Wind Overall Good Strategies for Learning to Fly
Skill Building
Precision Landing Hit the Balloon Fly in Stressful Situations Aerobatics
Conclusion
6 Keeping You and Your Airplane Alive: Diagnostics and Repair
Preflight Checklists of Use
The Brief Preflight in Seconds: Servos, Up, Down, Left, Right, Power, Launch More Complete Checklist for Aircraft of Questionable Integrity
Crash Kit
Basic Crash Kit More Complete Crash Kit
Kinds of Repairs
The Big-Crash Postflight Inspection
More Specific Fixes
Completely Dead Airplane Completely Dead Airplane: Rebind the Receiver Completely Dead Airplane: ESC Not Sending Power to the Receiver Completely Dead Airplane: Receiver/Servo Completely Dead Airplane: Transmitter Water Immersion Servos Operate But Motor Does Not
Evaluating Motor Damage
Symptom: Motor Has Weak Thrust Motor Vibrates Motor Gets Very Hot Motor Doesn’t Work at All
Battery Damage
Highly Suspect Battery Check Battery Pack Battery Disposal
Servo Damage
Servo Not Moving Servo Arms Are No Longer Vertical When Trim Tabs Are Centered Busted Servo Arm
Broken Propeller
Kinds of Prop Damage
Flutter Poor Radio Connection Conclusion
7 Make Your Plane Look Good for Day Flying
General Considerations to Keep in Mind Examples
Mouse: Avery Stick-on Labels and Sharpies Purple Monster: Wrapping Paper Big Pink Angst: Fresnel-Lens Plastic Silver Shark: Plastic Film Brooklyn Aerodrome Orange Plane (BAOP) Paint on Foam Blue Angel and Others in Printed Tyvek Flying Heart: Sign Vinyl Firefly: Balloon Film
Decorating with Tape Conclusion
8 Make Your Plane Look Good at Night
Overall Considerations Major Ways to Illuminate Aircraft Color at Night Electroluminescent Wire
How El-Wire Works Powering El-Wire Soldering an Inverter for BEC Power Soldering El-Wire Stripping the El-Wire Soldering the El-Wire to Male Header Pins
Simple Decoration LED-Based Approaches
Single-Point LEDs Strip LEDs High-Power LEDs and Fiberoptics
Other Illumination Options
Weight Considerations BEC-Powered Lighting Robustness
Conclusion
9 Other Shapes
Inorganic Produce
Banana Carrot Strawberry
Flying Heart
SketchUp Is Your Friend
Travel Flack Bat Crystal Towel Semi-Circle Manta Ray
Design Evolving the Moving Fins The Radio The Build Flying
3D Banana Conclusion
10 Aerodynamics for the Hacker
Lift
Conditions for Lift: Positive Aerodynamic Angle of Attack and Airflow Lift, Part 1 Lift, Part 2
Pitch, Roll, and Yaw Center of Gravity (CG) Reflex and Flying Wings Reasoning about Lift Drag Glide Ratio Conclusion
11 Hack the Flack: Make and Fly Your Own Design
Getting the Idea Prototyping
A Plank
Designing and Building a Novel Design Building the Powered Version
Scaling Up from the Glider Proof of Concept Structural Considerations Placing Equipment Flight Testing
New Shapes by Morphing Old Ones
Incremental Refinement
Conclusion
12 Simulators, Autopilots, Video, and Buddy Boxing
Flight Simulators
Flying Model Simulator (FMS) CRRCsim
Autopilots
Copilot CPD4 Full Autopilot
Video from the Air
Passive Video First-Person Video (FPV)
Buddy Boxing a.k.a. Student Driving for Pilots
Hacking the Transmitters for Buddy Boxing
Conclusion
Index
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