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Index
Title Page Copyright Page Contents Praise for Growing Object-Oriented Software, Guided by Tests Foreword Preface Acknowledgments About the Authors Part I. Introduction
Chapter 1. What Is the Point of Test-Driven Development? Chapter 2. Test-Driven Development with Objects Chapter 3. An Introduction to the Tools
Part II. The Process of Test-Driven Development
Chapter 4. Kick-Starting the Test-Driven Cycle Chapter 5. Maintaining the Test-Driven Cycle Chapter 6. Object-Oriented Style Chapter 7. Achieving Object-Oriented Design Chapter 8. Building on Third-Party Code
Part III. A Worked Example
Chapter 9. Commissioning an Auction Sniper Chapter 10. The Walking Skeleton Chapter 11. Passing the First Test Chapter 12. Getting Ready to Bid Chapter 13. The Sniper Makes a Bid Chapter 14. The Sniper Wins the Auction Chapter 15. Towards a Real User Interface Chapter 16. Sniping for Multiple Items Chapter 17. Teasing Apart Main Chapter 18. Filling In the Details Chapter 19. Handling Failure
Part IV. Sustainable Test-Driven Development
Chapter 20. Listening to the Tests Chapter 21. Test Readability Chapter 22. Constructing Complex Test Data Chapter 23. Test Diagnostics Chapter 24. Test Flexibility
Part V. Advanced Topics
Chapter 25. Testing Persistence Chapter 26. Unit Testing and Threads Chapter 27. Testing Asynchronous Code
Afterword. A Brief History of Mock Objects Appendix A. jMock2 Cheat Sheet Appendix B. Writing a Hamcrest Matcher Bibliography Index
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