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Index
Leap Motion Development Essentials
Table of Contents Leap Motion Development Essentials Credits About the Author About the Reviewers www.packtpub.com
Support files, eBooks, discount offers and more
Why Subscribe? Free Access for Packt account holders
Preface
What this book covers What you need for this book Who this book is for Conventions Reader feedback Customer support
Downloading the example code Errata Piracy Questions
1. Leap Motion SDK – A Quick Start
An overview of the SDK Quick start Major SDK components
Controller Config Screen Math Frame Hand Pointable Finger positioning An example of cursor control A gesture-triggered action
Summary
2. Real Talk – Real Time
A simple gesture recognizer Using the MIDI output Blocking and latency Multiprocessing with threads Refactoring for multithreading The producer-consumer race condition Summary
3. Actual Gestures
Computer input Natural gestures Receiving gestures WindowFlinger – a high-level gesture application Window management abstraction Window docking Driver implementation – Mac OS X
Accessibility API flinger::MacDriver
Summary
4. Leap and the Web
HTML5 and Leap
WebSocket
The Leap Motion service LeapJS JavaScript visualization Summary
5. HTML5 Antics in 3D
Cross-platform graphics party WebGL Three.js + LeapJS – the awesomesauce Animating rotation Summary
Index
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