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Index
Cover Contents Chapter 1: Getting Started With IOS 5 Programming
Obtaining the Tools and SDK Components of Xcode Architecture of the iOS Some Useful Information before You Get Started Summary
Chapter 2: Writing Your First Hello World! Application
Getting Started with Xcode Customizing Your Application Icon Displaying Launch Images Summary
Chapter 3: Understanding Views, Outlets, and Actions
Outlets and Actions Using Views Adding Views Dynamically Using Code Understanding View Hierarchy Summary
Chapter 4: Exploring The Different View Controllers
The Single View Application Template The Empty Application Template The Master-Detail Application Template The Tabbed Application Template Summary
Chapter 5: Enabling Multi-Platform Support For The Iphone and IPAD
Technique 1 — Modifying the Device Target Setting Technique 2 — Creating Universal Applications Choosing a Porting Technique Summary
Chapter 6: Handling Keyboard Inputs
Using the Keyboard Customizing the Type of Inputs Detecting the Presence of the Keyboard Summary
Chapter 7: Supporting Screen Rotations
Responding to Device Rotations Programmatically Rotating the Screen Summary
Chapter 8: Creating and Persisting Data Using The Table View
Creating a Simple Table View Using the Table View in a Master-Detail Application Displaying Sections Summary
Chapter 9: Using Application Preferences
Creating Application Preferences Programmatically Accessing the Settings Values Summary
Chapter 10: File Handling
Understanding the Application Folders Using Property Lists Copying Bundled Resources Importing and Exporting Files Summary
Chapter 11: Database Storage Using Sqlite
Linking to the SQLite3 Library Creating and Opening a Database Bundling SQLite Databases with Your Application Summary
Chapter 12: Programming Icloud
Storing and Using Documents in iCloud Storing Key-Value Data in iCloud Summary
Chapter 13: Performing Simple Animations and Video Playback
Using the NSTimer Class Transforming Views Animating a Series of Images Playing Video on the iPhone Summary
Chapter 14: Accessing Built-In Applications
Sending E-Mail Accessing the Camera and the Photo Library Summary
Chapter 15: Accessing The Sensors
Using the Gyroscope and Accelerometer Visualizing the Sensor Data Using the Shake API to Detect Shakes Summary
Chapter 16: Using Web Services
Basics of Consuming XML Web Services Consuming a Web Service in Your iOS Application Using SOAP Parsing the XML Response Consuming JSON Web Services Integrating Twitter into Your Application Summary
Chapter 17: Bluetooth Programming
Using the Game Kit Framework Implementing Voice Chatting Summary
Chapter 18: Bonjour Programming
Creating the Application Publishing a Service Browsing for Services Summary
Chapter 19: Programming Remote Notifications Using Apple Push Notification Services
Using Apple Push Notification Service Creating the iOS Application Creating the Push Notification Provider Summary
Chapter 20: Displaying Maps
Displaying Maps and Monitoring Changes Using the Map Kit Getting Location Data Summary
Chapter 21: Programming Background Applications
Understanding Background Execution on the iOS Local Notification Notifying Other Objects Using the NSNotification Class Summary
Appendix A: Testing On An Actual Device Appendix B: Getting Around in XCODE Appendix C: Crash Course in Objective-C Appendix D: Answers To Exercises Introduction Advertisements
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