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Index
Mobile Development with C# A Note Regarding Supplemental Files Preface
Who Is This Book For? Contents of This Book Conventions Used in This Book This Book’s Example Files Using Code Examples Safari® Books Online How to Contact Us Acknowledgments
1. Surveying the Landscape
The Players
iOS Android Windows Phone
Write Once, Run Anywhere An Alternative Approach Summary
2. Hello, Platforms!
iOS
What Is MonoTouch? Create the Application
Defining the Interface Writing the Application Code
Android
Mono for Android Create the Application
Resources Defining the Interface Writing the Application Code
Windows Phone
Create the Application
Defining the Interface Writing the Application Code
Summary
3. Code Sharing Techniques
Project Setup File Linking Abstraction Observer Pattern Partial Classes Conditional Compilation Summary
4. Accessing the Network
Reaching into the Cloud
Shared Layer iOS Android Windows Phone
Notifying the User Interface
Shared Layer iOS Android Windows Phone
Summary
5. Storing Data
Project Setup
Shared Layer iOS Android Windows Phone
Accessing the Filesystem
Direct File Access
iOS Android
Isolated Storage
iOS Android Windows Phone
Using a Local Database
iOS and Android Windows Phone Open Source Alternatives
Summary
6. Location, Location, Location
Mapping
iOS Android Windows Phone
Mocking Location
iOS Android Windows Phone
Using Location Data
Accuracy Frequency Availability
iOS Android Windows Phone
Summary
A. Creating Android Virtual Devices B. Further Reading
iOS
Books Web
Android
Books Web
Windows Phone
Books Web
About the Author Copyright
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