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Index
Cover Image Table of Contents Title Copyright Dedication Acknowledgments About the Author Introduction PART 1. Audio Defined
Chapter 1. Audio Basics
Volume and Decibels Standard Signal Levels Signal Levels and Metering Calculating Decibels Frequencies Graphing Audio Standard Octave and Third-Octave Bands Filters Phase Shift and Time Delay Comb Filtering Fourier and the Fast Fourier Transform Sine Waves, Square Waves, and Pink Noise—Oh My! Resonance Audio Terminology The Null Test Summary
Chapter e1. MIDI Basics
MIDI Internal Details MIDI Hardware MIDI Channels and Data MIDI Data Transmission General MIDI Standard MIDI Files MIDI Clock Resolution MIDI Minutiae Playing and Editing MIDI Summary
Chapter 2. Audio Fidelity, Measurements, and Myths
High Fidelity Defined The Four Parameters Lies, Damn Lies, and Audio Gear Specs Test Equipment Audio Transparency Common Audio Myths The Stacking Myth Myth-Information The Big Picture Summary
Chapter e2. Computers
Divide and Conquer Back Up Your Data Optimizing Performance Practice Safe Computing If It Ain’t Broke, Don’t Fix It Avoid Email Viruses Bits ’n’ Bytes Computer Programming Website Programming Image Files Custom Error Page with Redirect Embedded Audio and Video Summary
Chapter 3. Hearing, Perception, and Artifact Audibility
Fletcher-Munson and the Masking Effect Distortion and Noise Jitter Audibility Testing Dither and Truncation Distortion Hearing Below the Noise Floor Frequency Response Changes Ultrasonics Ringing Aliasing Phase Shift Absolute Polarity Ears Are Not Linear! Blind Testing Psychoacoustic Effects Placebo Effect and Expectation Bias When Subjectivists Are (Almost) Correct Summary
Chapter e3. Video Production
Video Production Basics Live Concert Example Color Correction Synchronizing Video to Audio Panning and Zooming Video Transitions Key Frames Orchestra Example Cello Rondo and Tele-Vision Examples Backgrounds Time-Lapse Video Media File Formats Lighting Summary
Chapter 4. Gozintas and Gozoutas
Audio Signals Audio Wiring Audio Connectors Patch Panels Impedance Summary
PART 2. Analog and Digital Recording, Processing, and Methods
Chapter 5. Mixers, Buses, Routing, and Summing
Solo, Mute, and Channel Routing Buses and Routing Console Automation Other Console Features Digital Audio Workstation Software and Mixing The Pan Law Connecting a Digital Audio Workstation to a Mixer Inputs and Outputs Setting Record Levels Monitoring with Effects The Windows Mixer Related Digital Audio Workstation Advice 5.1 Surround Sound Basics Summing Gain Staging Microphone Preamplifiers Preamp Input Impedance Preamp Noise Clean and Flat Is Where It’s At Summary
Chapter 6. Recording Devices and Methods
Recording Hardware Analog Tape Recording Tape Bias Tape Pre-Emphasis and De-Emphasis Sel-Sync Tape Noise Reduction Tape Pre-Distortion The Failings of Analog Tape Digital Recording In the Box Versus Out of the Box Record Levels Recording Methods Specific Advice on Digital Audio Workstations Copy Protection Microphone Types and Methods Micing Techniques The 3-to-1 Rule Microphone Placement DI=Direct Injection Additional Recording Considerations Advanced Recording Techniques Vari-Speed Summary
Chapter 7. Mixing Devices and Methods
Volume Automation Editing Basic Music Mixing Strategies Be Organized Monitor Volume Reference Mixes Panning Getting the Bass Right Avoid Too Much Reverb Verify Your Mixes Thin Your Tracks Distance and Depth Bus versus Insert Pre and Post, Mute and Solo Room Tone Perception Is Fleeting Be Creative! In the Box Versus Out of the Box—Yes, Again Using Digital Audio Workstation Software Slip-Editing and Cross-Fading Track Lanes Normalizing Editing and Comping Rendering the Mix Who’s on First? Time Alignment Editing Music Editing Narration Re-Amping Backward Audio Mastering Save Your Butt Summary
Chapter 8. Digital Audio Basics
Sampling Theory Quantization Sample Rate and Bit Depth The Reconstruction Filter Oversampling Bit Depth Pulse-Code Modulation versus Direct Stream Digital Digital Notation Sample Rate and Bit Depth Conversion Dither and Jitter External Clocks Digital Converter Internals Bit-Rate Digital Signal Processing Latency Floating Point Math Digital Audio Quality Summary
Chapter 9. Dynamics Processors
Compressors and Limiters Using a Compressor Common Pitfalls Multiband Compressors Noise Gates and Expanders Noise Gate Tricks Expanders But … Dynamics Processor Special Techniques Other Dynamics Processors Compressor Internals Time Constants Summary
Chapter 10. Frequency Processors
Equalizer Types All Equalizers (Should) Sound the Same Digital Equalizers EQ Techniques Boosting versus Cutting Common EQ Frequencies Mixes That Sound Great Loud Complementary EQ Extreme EQ Linear Phase Equalizers Equalizer Internals Other Frequency Processors Summary
Chapter 11. Time Domain Processors
Echo Reverb Phasers and Flangers Summary
Chapter 12. Pitch and Time Manipulation Processors
Pitch Shifting Basics Auto-Tune and Melodyne Acidized Wave Files Summary
Chapter 13. Other Audio Processors
Tape-Sims and Amp-Sims Other Distortion Effects Software Noise Reduction Other Processors Vocal Removal Summary
Chapter 14. Synthesizers
Analog versus Digital Synthesizers Additive versus Subtractive Synthesis Voltage Control Sound Generators Modulators Filters MIDI Keyboards Beyond Presets Alternate Controllers Samplers Software Synthesizers and Samplers Sample Libraries Creating Sample Libraries Key and Velocity Switching Sampler Bank Architecture FM Synthesis Physical Modeling Granular Synthesis Prerendering Algorithmic Composition Notation Software Summary
PART 3. Transducers
Chapter 15. Microphones and Pickups
Microphone Types Dynamic Microphones Dynamic Directional Patterns Ribbon Microphones Condenser Microphones Condenser Directional Patterns Other Microphone Types Phantom Power Microphone Specs Measuring Microphone Response Microphone Modeling Guitar Pickups and Vibrating Strings Summary
Chapter 16. Loudspeakers and Earphones
Loudspeaker Basics Loudspeaker Drivers Types Loudspeaker Enclosure Types Subwoofers Enclosure Refinements Crossovers Active versus Passive Speakers Room Acoustics Considerations Loudspeaker Impedance Loudspeaker Isolation Loudspeaker Polarity Earphones Loudspeaker Specs Accurate or Pleasing? Summary
PART 4. Room Acoustics, Treatment, and Monitoring
Chapter 17. Acoustic Basics
Room Orientation and Speaker Placement Symmetry Reflection Points Calculating Reflection Points Angling the Walls and Ceiling Low Frequency Problems Reverb Decay Time Stereo Monitoring Surround Monitoring Summary
Chapter 18. Room Shapes, Modes, and Isolation
Modal Distribution Room Ratios Modes, Nodes, and Standing Waves ModeCalc Program Room Anomalies Odd Room Layouts One Room versus Two Rooms Vocal Booths Surface Reflectivity Calculating Reflections Isolation and Noise Control Air Leaks Room within a Room Summary
Chapter 19. Acoustic Treatment
Acoustic Treatment Overview Buy or Build? Flutter Echo Absorb or Diffuse? Rigid Fiberglass Absorption Specs Material Thickness and Density Acoustic Fabric Wave Velocity, Pressure, and Air Gaps Bass Traps DIY Bass Traps Free Bass Traps! Diffusers Treating Listening Rooms and Home Theaters Bass in the Place Front Wall Absorption Treating Live Recording Rooms Hard Floor, Soft Ceiling Variable Acoustics Treating Odd Shaped Rooms Treating Large Venues Room Equalization Summary
Chapter 20. Room Measuring
Why We Measure How We Measure Room Measuring Software Configuring Room EQ Wizard Using Room EQ Wizard Interpreting the Data Waterfall Plots RT60 Reverb Time Energy Time Curve Using the Real Time Analyzer Measuring Microphones Microphones Comparison The Results Calibrating Loudspeakers Summary
PART 5. Electronics and Computers
Chapter 21. Basic Electronics in 60 Minutes
Ground Volts, Amps, Watts, and Ohms Electronic Components Capacitor Upgrades Inductors Power Ratings Solenoids Transformers Switches Diodes Parasitic Elements Active Solid-State Devices Amplifier Damping Negative Feedback Power Supplies Passive Filters Amplifiers Active Filters Digital Logic Practical Electronics Splitters and Pads Phone Patch Summary
Chapter 22. Test Procedures
Frequency Response Ringing Harmonic Distortion IM Distortion Null Tests Disproving Common Beliefs Oscilloscopes Summary
PART 6. Musical Instruments
Chapter 23. Musical Instruments
Instrument Types Sympathetic Resonance The Harmonic Series Is Out of Tune Equal Temperament “Wood Box” Instruments Bowed Instruments The Bow The Stradivarius Plucked Instruments Amplification Solid Body Electric Guitars Blown Instruments Flutes Single Reeds Double Reeds Brass Instruments Percussion Instruments The Piano Mozart, Beethoven, and Archie Bell Summary
Index
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