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Index
iOS 7 Programming Fundamentals Preface
Versions Acknowledgments From the Programming iOS 4 Preface Conventions Used in This Book Using Code Examples Safari® Books Online How to Contact Us
I. Language
1. Just Enough C
Compilation, Statements, and Comments Variable Declaration, Initialization, and Data Types Structs Pointers Arrays Operators Flow Control and Conditions Functions Pointer Parameters and the Address Operator Files The Standard Library More Preprocessor Directives Data Type Qualifiers
2. Object-Based Programming
Objects Messages and Methods Classes and Instances Class Methods Instance Variables The Object-Based Philosophy
3. Objective-C Objects and Messages
An Object Reference Is a Pointer
Instance References, Initialization, and nil Instance References and Assignment Instance References and Memory Management
Methods and Messages
Calling a Method Declaring a Method Nesting Method Calls No Overloading Parameter Lists
When Message Sending Goes Wrong
Messages to nil Unrecognized Selectors
Typecasting and the id Type Messages as Data Type C Functions CFTypeRefs Blocks
4. Objective-C Classes
Subclass and Superclass Interface and Implementation Header File and Implementation File Class Methods The Secret Life of Classes
5. Objective-C Instances
How Instances Are Created
Ready-Made Instances Instantiation from Scratch
Initialization The designated initializer
Nib-Based Instantiation
Polymorphism The Keyword self The Keyword super Instance Variables and Accessors Key–Value Coding Properties How to Write an Initializer Referring to Instances
II. IDE
6. Anatomy of an Xcode Project
New Project The Project Window
The Navigator Pane The Utilities Pane The Editor
The Project File and Its Dependents The Target
Build Phases Build Settings Configurations Schemes and Destinations Renaming Parts of a Project
From Project to Running App
Build Settings Property List Settings Nib Files Additional Resources Code and the App Launch Process Frameworks and SDKs
7. Nib Management
A Tour of the Nib Editor Interface
The Document Outline Canvas Inspectors and Libraries
Nib Loading Outlets and the Nib Owner
Creating an Outlet Misconfiguring an Outlet Deleting an Outlet More Ways to Create Outlets Outlet Collections
Action Connections Additional Initialization of Nib-Based Instances
8. Documentation
The Documentation Window Class Documentation Pages Sample Code Other Resources
Quick Help Symbols Header Files Internet Resources
9. Life Cycle of a Project
Device Architecture and Conditional Code Version Control Editing Your Code
Autocompletion Snippets Fix-it and Live Syntax Checking
Navigating Your Code Running in the Simulator Debugging
Caveman Debugging The Xcode Debugger
Unit Testing Static Analyzer Clean Running on a Device
Obtaining a Certificate Obtaining a Development Provisioning Profile Running the App Profile and Device Management
Gauges and Instruments Localization Archiving and Distribution Ad Hoc Distribution Final App Preparations
Icons in the App Other Icons Launch Images Screenshots Property List Settings
Submission to the App Store
III. Cocoa
10. Cocoa Classes
Subclassing Categories
Splitting a Class Class Extensions
Protocols
Informal Protocols Optional Methods
Some Foundation Classes
Useful Structs and Constants NSString and Friends NSDate and Friends NSNumber NSValue NSData Equality and Comparison NSIndexSet NSArray and NSMutableArray NSSet and Friends NSDictionary and NSMutableDictionary NSNull Immutable and Mutable Property Lists
The Secret Life of NSObject
11. Cocoa Events
Reasons for Events Subclassing Notifications
Receiving a Notification Unregistering Posting a Notification NSTimer
Delegation
Cocoa Delegation Implementing Delegation
Data Sources Actions The Responder Chain
Deferring Responsibility Nil-Targeted Actions
Swamped by Events Delayed Performance
12. Accessors and Memory Management
Accessors Key–Value Coding
KVC and Outlets Key Paths Array Accessors
Memory Management
Principles of Cocoa Memory Management The Rules of Cocoa Manual Memory Management What ARC Is and What It Does How Cocoa Objects Manage Memory Autorelease Memory Management of Instance Variables (Non-ARC) Memory Management of Instance Variables (ARC) Retain Cycles and Weak References Unusual Memory Management Situations Nib Loading and Memory Management Memory Management of Global Variables Memory Management of CFTypeRefs Memory Management of Pointer-to-Void Context Info
Properties
Property Memory Management Policies Property Declaration Syntax Property Accessor Synthesis Dynamic Accessors
13. Communication Between Objects
Visibility by Instantiation Visibility by Relationship Global Visibility Notifications Key–Value Observing Model–View–Controller
Index About the Author Colophon Copyright
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