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Index
Cover image Title page Table of Contents Copyright Dedication Introduction
Acknowledgment
About the Author Chapter 1. Introduction to Agile
Introduction Agile Values + UX Agile Principles + UX Common Methods Common Terms Summary References
Chapter 2. Agile Methods + UX = Agile UX
Introduction Fitting a UX Peg Into an Agile-Shaped Hole The UX Work Summary References
Chapter 3. Case Studies
Introduction Suzanne O’Kelly, AppNexus Thyra Rauch, IBM Archie Miller, Snagajob.com Carol Smith, Perficient Kayla Block, PAR Springer Miller Anonymous 1, at an Enterprise Software Company Christina York, ITHAKA Anonymous 2, a Large Desktop Software Company Austin Govella, Avanande Josh O’Connor, National Council for the Blind, Ireland Adrian Howard, Quietstars Elisa Miller, Senior User Experience Engineer GE Healthcare Summary References
Chapter 4. Common Success Factors
Introduction Project Over Process Team Dynamics Communication Define the Big Picture Training Adapt and Evolve Summary References
Chapter 5. Frequently Asked Questions
Introduction Should we Even be Agile? How Long Should Sprints Be? What Deliverables Should UX Produce? How Should the UX Team Fit in With the Development Sprints? How do you Get Developers to Talk About the Design of One Thing While They are Busy Implementing Another? What if UX Team Members have to Support more than one Project? How do we Fit User Research into the Sprint Cycle? What if the Team Claims to be Agile, but Agile Values are Nowhere to be Seen? What if the Team is not Colocated? What do i do When Someone Uses “That’s not Agile” As a Reason not to do Something? How Does the UX Team Plan and Research for the Next Release? How do you Manage Internal Stakeholders? Summary Reference
Chapter 6. Using Agile Concepts for UX Teams
Introduction Creating a User Experience Backlog Recurring User Testing Breaking the Work in to Smaller Pieces Constant Feedback and Iteration Recurring Events and Rituals No Design Divas or Heroes Focusing on Communication Over Documentation Thinking and Communicating in Terms of User Stories Defining Acceptance Criteria Using Less Up-Front Design Summary
Index
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