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Index
About This eBook Title Page Copyright Page Some Praise for the First Edition of Windows® Presentation Foundation Unleashed Contents at a Glance Table of Contents About the Author Dedication Acknowledgments We Want to Hear from You! Reader Services Introduction
Who Should Read This Book? Software Requirements Code Examples How This Book Is Organized Conventions Used in This Book
Part I: Background
Chapter 1. Why WPF?
A Look at the Past Enter WPF The Evolution of WPF Summary
Chapter 2. XAML Demystified
XAML Defined Elements and Attributes Namespaces Property Elements Type Converters Markup Extensions Children of Object Elements Mixing XAML with Procedural Code XAML2009 XAML Keywords Summary
Chapter 3. WPF Fundamentals
A Tour of the Class Hierarchy Logical and Visual Trees Dependency Properties Summary
Part II: Building a WPF Application
Chapter 4. Sizing, Positioning, and Transforming Elements
Controlling Size Controlling Position Applying Transforms Summary
Chapter 5. Layout with Panels
Canvas StackPanel WrapPanel DockPanel Grid Primitive Panels Handling Content Overflow Putting It All Together: Creating a Visual Studio–Like Collapsible, Dockable, Resizable Pane Summary
Chapter 6. Input Events: Keyboard, Mouse, Stylus, and Touch
Routed Events Keyboard Events Mouse Events Stylus Events Touch Events Commands Summary
Chapter 7. Structuring and Deploying an Application
Standard Desktop Applications Navigation-Based Desktop Applications Gadget-Style Applications XAML Browser Applications Loose XAML Pages Summary
Chapter 8. Exploiting Windows Desktop Features
Jump Lists Taskbar Item Customizations Aero Glass TaskDialog Summary
Part III: Controls
Chapter 9. Content Controls
Buttons Simple Containers Containers with Headers Summary
Chapter 10. Items Controls
Common Functionality Selectors Menus Other Items Controls Summary
Chapter 11. Images, Text, and Other Controls
The Image Control Text and Ink Controls Documents Range Controls Calendar Controls Summary
Part IV: Features for Professional Developers
Chapter 12. Resources
Binary Resources Logical Resources Summary
Chapter 13. Data Binding
Introducing the Binding Object Controlling Rendering Customizing the View of a Collection Data Providers Advanced Topics Putting It All Together: The Pure-XAML Twitter Client Summary
Chapter 14. Styles, Templates, Skins, and Themes
Styles Templates Skins Themes Summary
Part V: Rich Media
Chapter 15. 2D Graphics
Drawings Visuals Shapes Brushes Effects Improving Rendering Performance Summary
Chapter 16. 3D Graphics
Getting Started with 3D Graphics Cameras and Coordinate Systems Transform3D Model3D Visual3D Viewport3D 2D and 3D Coordinate System Transformation Summary
Chapter 17. Animation
Animations in Procedural Code Animations in XAML Keyframe Animations Easing Functions Animations and the Visual State Manager Summary
Chapter 18. Audio, Video, and Speech
Audio Video Speech Summary
Part VI: Advanced Topics
Chapter 19. Interoperability with Non-WPF Technologies
Embedding Win32 Controls in WPF Applications Embedding WPF Controls in Win32 Applications Embedding Windows Forms Controls in WPF Applications Embedding WPF Controls in Windows Forms Applications Mixing DirectX Content with WPF Content Embedding ActiveX Controls in WPF Applications Summary
Chapter 20. User Controls and Custom Controls
Creating a User Control Creating a Custom Control Summary
Chapter 21. Layout with Custom Panels
Communication Between Parents and Children Creating a SimpleCanvas Creating a SimpleStackPanel Creating an OverlapPanel Creating a FanCanvas Summary
Chapter 22. Toast Notifications
Prerequisites Sending a Toast Notification Toast Templates Notification Events Scheduled Notifications Summary
Appendix A. Fun with XAML Readers and Writers
Overview The Node Loop Reading XAML Writing to Live Objects Writing to XML XamlServices
Index
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