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Index
Title Page Copyright Page Contents Figures Tables Listings Foreword Preface Acknowledgments About the Authors Part I. The OpenCL 1.1 Language and API
Chapter 1. An Introduction to OpenCL Chapter 2. HelloWorld: An OpenCL Example Chapter 3. Platforms, Contexts, and Devices Chapter 4. Programming with OpenCL C Chapter 5. OpenCL C Built-In Functions Chapter 6. Programs and Kernels Chapter 7. Buffers and Sub-Buffers Chapter 8. Images and Samplers Chapter 9. Events Chapter 10. Interoperability with OpenGL Chapter 11. Interoperability with Direct3D Chapter 12. C++ Wrapper API Chapter 13. OpenCL Embedded Profile
Part II. OpenCL 1.1 Case Studies
Chapter 14. Image Histogram Chapter 15. Sobel Edge Detection Filter Chapter 16. Parallelizing Dijkstra’s Single-Source Shortest-Path Graph Algorithm Chapter 17. Cloth Simulation in the Bullet Physics SDK Chapter 18. Simulating the Ocean with Fast Fourier Transform Chapter 19. Optical Flow Chapter 20. Using OpenCL with PyOpenCL Chapter 21. Matrix Multiplication with OpenCL Chapter 22. Sparse Matrix-Vector Multiplication
Appendix A. Summary of OpenCL 1.1 Index Footnotes
Chapter 1 Chapter 3 Chapter 4 Chapter 5 Chapter 7 Chapter 16 Chapter 17 Chapter 18 Chapter 19 Chapter 22
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