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Index
Title Page
Copyright Page
Contents
Figures
Tables
Listings
Foreword
Preface
Acknowledgments
About the Authors
Part I. The OpenCL 1.1 Language and API
Chapter 1. An Introduction to OpenCL
Chapter 2. HelloWorld: An OpenCL Example
Chapter 3. Platforms, Contexts, and Devices
Chapter 4. Programming with OpenCL C
Chapter 5. OpenCL C Built-In Functions
Chapter 6. Programs and Kernels
Chapter 7. Buffers and Sub-Buffers
Chapter 8. Images and Samplers
Chapter 9. Events
Chapter 10. Interoperability with OpenGL
Chapter 11. Interoperability with Direct3D
Chapter 12. C++ Wrapper API
Chapter 13. OpenCL Embedded Profile
Part II. OpenCL 1.1 Case Studies
Chapter 14. Image Histogram
Chapter 15. Sobel Edge Detection Filter
Chapter 16. Parallelizing Dijkstra’s Single-Source Shortest-Path Graph Algorithm
Chapter 17. Cloth Simulation in the Bullet Physics SDK
Chapter 18. Simulating the Ocean with Fast Fourier Transform
Chapter 19. Optical Flow
Chapter 20. Using OpenCL with PyOpenCL
Chapter 21. Matrix Multiplication with OpenCL
Chapter 22. Sparse Matrix-Vector Multiplication
Appendix A. Summary of OpenCL 1.1
Index
Footnotes
Chapter 1
Chapter 3
Chapter 4
Chapter 5
Chapter 7
Chapter 16
Chapter 17
Chapter 18
Chapter 19
Chapter 22
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