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Index
Foreword About the Authors About the Technical Reviewer Acknowledgments Preface Chapter 1: Getting Started with Android What Is Android? History of Android Android Architecture App Architecture
Components Resources Manifest App Package Installing the Android SDK Installing an Android Platform Creating an Android Virtual Device Starting the AVD Introducing Univerter Creating Univerter Installing and Running Univerter Preparing Univerter for Publication on Google Play Migrating to Eclipse Creating and Running Univerter with Eclipse
Summary Chapter 2: User Interface Recipes 2-1. Customizing the Window
Problem Solution How It Works
2-2. Creating and Displaying Views
Problem Solution How It Works
2-3. Monitoring Click Actions
Problem Solution How It Works
2-4. Resolution-Independent Assets
Problem Solution How It Works
2-5. Locking Activity Orientation
Problem Solution How It Works
2-6. Dynamic Orientation Locking
Problem Solution How It Works
2-7. Manually Handling Rotation
Problem Solution How It Works
2-8. Creating Pop-Up Menu Actions
Problem Solution How It Works
2-9. Displaying A User Dialog
Problem Solution How It Works
2-10. Customizing Options Menu
Problem Solution How It Works
2-11. Customizing Back Behavior
Problem Solution How It Works
2-12. Emulating the HOME Button
Problem Solution How It Works
2-13. Monitoring TextView Changes
Problem Solution How It Works
2-14. Scrolling TextView Ticker
Problem Solution How It Works
2-15. Animating a View
Problem Solution How It Works
2-16. Animating Layout Changes
Problem Solution How It Works
2-17. Creating Drawables as Backgrounds
Problem Solution How It Works
2-18. Creating Custom State Drawables
Problem Solution How It Works
2-19. Applying Masks to Images
Problem Solution How It Works
2-20. Creating Dialogs That Persist
Problem Solution How It Works
2-21. Implementing Situation-Specific Layouts
Problem Solution How It Works
2-22. Customizing Keyboard Actions
Problem Solution How It Works
2-23. Dismissing Soft Keyboard
Problem Solution How It Works
2-24. Customizing AdapterView Empty Views
Problem Solution How It Works
2-25. Customizing ListView Rows
Problem Solution How It Works
2-26. Making ListView Section Headers
Problem Solution How It Works
2-27. Creating Compound Controls
Problem Solution How It Works
2–28. Handling Complex Touch Events
Problem Solution How It Works
2-29. Forwarding Touch Events
Problem Solution How It Works
2-30. Making Drag-and-Drop Views
Problem Solution How It Works
2-31. Customizing Transition Animations
Problem Solution How It Works
2-32. Creating View Transformations
Problem Solution How It Works
2-33. Swiping Between Views
Problem Solution How It Works
2-34. Creating Modular Interfaces
Problem Solution How It Works
2-35. High-Performance Drawing
Problem Solution How It Works
Useful Tools to Know: Hierarchy Viewer and Lint Hierarchy Viewer
Running Hierarchy Viewer
Exploring the View Hierarchy Window Working with an Individual View in Tree View Debugging with View Hierarchy
Optimizing with View Hierarchy
Exploring the Pixel Perfect Window Working with Pixel Perfect Overlays Lint Running Lint Summary Chapter 3: Communications and Networking 3–1. Displaying Web Information
Problem Solution How It Works
3–2. Intercepting WebView Events
Problem Solution How It Works
3–3. Accessing WebView with JavaScript
Problem Solution How It Works
3–4. Downloading an Image File
Problem Solution How It Works
3–5. Downloading Completely in the Background
Problem Solution How It Works
3–6. Accessing a REST API
Problem Solution How It Works
3–7. Parsing JSON
Problem Solution How It Works
3–8. Parsing XML
Problem Solution How It Works
3–9. Receiving SMS
Problem Solution How It Works
3–10. Sending an SMS Message
Problem Solution How It Works
3–11. Communicating over Bluetooth
Problem Solution How It Works
3–12. Querying Network Reachability
Problem Solution How It Works
3-13. Transferring Data with NFC
Problem Solution How It Works
3-14. Connecting over USB
Problem Solution How It Works
Summary Chapter 4: Interacting with Device Hardware and Media 4-1. Integrating Device Location
Problem Solution How It Works
4-2. Mapping Locations
Problem Solution How It Works
4-3. Annotating Maps
Problem Solution How It Works
4-4. Capturing Images and Video
Problem Solution How It Works
4-5. Making a Custom Camera Overlay
Problem Solution How It Works
4-6. Recording Audio
Problem Solution How It Works
4-7. Custom Video Capture
Problems Solution How It Works
4-8. Adding Speech Recognition
Problem Solution How It Works
4-9. Playing Back Audio/Video
Problem Solution How It Works
4-10. Playing Sound Effects
Problem Solution How It Works
4-11. Creating a Tilt Monitor
Problem Solution How It Works
4-12. Monitoring Compass Orientation
Problem Solution How It Works
4-13. Retrieving Metadata from Media Content
Problem Solution How It Works
Useful Tools to Know: Sensor Simulator Obtaining Sensor Simulator Launching Sensor Simulator Settings and Sensor Simulator Accessing Sensor Simulator from Your Apps Summary Chapter 5: Persisting Data 5–1. Making a Preference Screen
Problem Solution How It Works
5–2. Persisting Simple Data
Problem Solution How It Works
5–3. Reading and Writing Files
Problem Solution How It Works
5–4. Using Files as Resources
Problem Solution How It Works
5–5. Managing a Database
Problem Solution How It Works
5–6. Querying a Database
Problem Solution How It Works
5–7. Backing Up Data
Problem Solution How It Works
5–8. Sharing Your Database
Problem Solution How It Works
5–9. Sharing Your SharedPreferences
Problem Solution How It Works
5–10. Sharing Your Other Data
Problem Solution How It Works
Useful Tools to Know: SQLite3 Univerter and SQLite3
Creating the Database Extending the Category and Conversion Classes Introducing the DBHelper Class Extending the Univerter Class Running the Enhanced Univerter App
Summary Chapter 6: Interacting with the System 6–1. Notifying from the Background
Problem Solution How It Works
6–2. Creating Timed and Periodic Tasks
Problem Solution How It Works
6–3. Scheduling a Periodic Task
Problem Solution How It Works
6–4. Creating Sticky Operations
Problem Solution How It Works
6–5. Running Persistent Background Operations
Problem Solution How It Works
6–6. Launching Other Applications
Problem Solution How It Works
6–7. Launching System Applications
Problem Solution How It Works
6–8. Letting Other Applications Launch Your Application
Problem Solution How It Works
6–9. Interacting with Contacts
Problem Solution How It Works
6–10. Picking Device Media
Problem Solution How It Works
6–11. Saving to the MediaStore
Problem Solution How It Works
6-12. Interacting with the Calendar
Problem Solution How It Works
6-13. Logging Code Execution
Problem Solution How It Works
6-14. Creating a Background Worker
Problem Solution How It Works
6-15. Customizing the Task Stack
Problem Solution How It Works
6-16. Implementing AppWidgets
Problem Solution How It Works
Summary Chapter 7: Working with Libraries 7-1. Creating Java Library JARs
Problem Solution How It Works
7-2. Using Java Library JARs
Problem Solution How It Works
7-3. Creating Android Library Projects
Problem Solution How It Works
7-4. Using Android Library Projects
Problem Solution How It Works
7-5. Charting
Problem Solution How It Works
7-6. Practical Push Messaging
Problem Solution How It Works
7-7. Using Google’s Support Package
Problem Solution How It Works
Summary Chapter 8: Working with Android NDK and Renderscript Android NDK
Installing the NDK Exploring the NDK Greetings from the NDK Sampling the NDK
8-1. Discovering Native Activities
Problem Solution How It Works
8-2. Developing Low-Level Native Activities
Problem Solution How It Works
8-3. Developing High-Level Native Activities
Problem Solution How It Works
Renderscript
Exploring Renderscript Architecture Grayscaling Images with Renderscript
8-4. Learning More About Renderscript
Problem Solution How It Works
Summary Appendix A: Scripting Layer for Android Installing SL4A Exploring SL4A
Adding a Shell Script Accessing the Linux Shell
Installing the Python Interpreter Scripting with Python Appendix B: Android Tools Overview SDK Tools
android apkbuilder ddms dmtracedump draw9patch emulator etc1tool hierarchyviewer hprof-conv lint mksdcard monitor monkeyrunner sqlite3 systrace traceview Tracer for OpenGL ES zipalign
Platform Tools
aapt adb aidl dexdump dx fastboot llvm-rs-cc
Appendix C: App Design Guidelines
Designing Filtered Apps Designing High-Performance Apps Designing Responsive Apps Designing Seamless Apps Designing Secure Apps
Appendix D: Univerter Architecture Exploring the Source Code
Exploring the Converter Interface Exploring the Conversion Class Exploring the Category Class Exploring the Univerter Class
Exploring the Resource Files
Exploring the App Launcher Icon Drawable Resources Exploring the Background Drawable Resource Exploring the Main Layout Resource Exploring the List Row Layout Resource Exploring the Options Menu Resource Exploring the Help Dialog Box Layout Resource Exploring the Info Dialog Box Layout Resource Exploring the Color Resources Exploring the String Resources Exploring the Style Resources
Exploring the Manifest Index
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