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Index
Cover Title Page Copyright Dedication Contents Chapter 1: The Properties of Light
The Temperature of Light Light Throughout the Day Directional Illumination How We See Light and Color Neutral Density Angle of Incidence = Angle of Reflection Reflections Surfaces Highlights and Shadows Subtractive and Additive Control Brightness Tone Hue Contrast High-Key Low-Key
Chapter 2: Exposure
Time Sensitivity Volume Depth of Field White Balancing The Dragged Shutter Exposure Value Through-the-Lens Metering Exposure Bracketing
Chapter 3: Reading Light and Color
How to Use a Meter Incident Measurements Size and Distance Factors The Inverse Square Law The Flash Meter: Essential Hardware The Spot Meter The Color Meter Light Ratios
Chapter 4: Using Nature’s Light
Early Morning Softening a Woman’s Light Hardening a Man’s Light A Child’s Light Midday Early Afternoon Late Afternoon Firelight and Candles Night Light
Chapter 5: Modifying Light
How Nature Does It The Illuminator Reflection Tools Diffusion Tools Flagging Tools The Diffusion Frame Fabrics and RoadRags Light Tents Tiny Reflectors and Diffusers Shutters and Top Hats Umbrellas Multiple Umbrellas Light Banks Speed Rings Soft Box and Umbrella as One Banking Big Banking Small Triolet Starter The OctaPlus The Lantern Filters Diffusion Media Reflection Media Polarization Media
Chapter 6: Support and Safety
Which Stand Does the Job? C-Stands, Crates, and Risers Boom Arms Safe Counterbalancing Weights and Bags The Grip Head Legend Magic Fingers, Mafers, and Matthellinis Flexible Arms, Knuckle Heads, and MiniGrips Which Tripod Does the Job? The Safe Tilting Column Ball Head or Off-Center Ball Head
Chapter 7: Continuous Light
Daylight Fluorescent So Easy, It’s Almost Cheating Simple Soft Light The HMI Advantage PAR Spots and Floods Gobos and Projection
Chapter 8: Flash Illumination
The Smart Flash Bouncing the Flash Off-Camera Flash The Wireless Battery Flash System Macro Flash Tools The Big Studio System A Watt Second? Flash Sync: Wired and Wireless Recycling, Output, and Duration Modeling Lights Symmetrical and Asymmetrical Control Bare Tube Heads Reflectors Monolights The Slave Trigger Copying Flat Art
Chapter 9: Mixed Light
Lighting Multiple Rooms Flash, Diffusion, and Natural Light Balancing Accent Spots and Ambient Light HMI with Studio Flash
Index
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