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Index
Title Page Copyright and Credits
Unity 2018 Augmented Reality Projects
Dedication Packt Upsell
Why subscribe? PacktPub.com
Contributors
About the author About the reviewers Packt is searching for authors like you
Preface
Who this book is for What this book covers To get the most out of this book
Download the example code files Download the color images Conventions used
Get in touch
Reviews
What AR is and How to Get Set up
Available AR packages 
Defining AR
An incomplete list of AR devices
Advantages and disadvantages of the different AR toolkits available
ARCore ARKit Vuforia ARToolKit
Building our first AR applications
Setting up Vuforia Setting up ARToolKit Setting up ARCore Setting up ARKit
Building Hello World in ARKit
Summary Questions
GIS Fundamentals - The Power of Mapping
What is GIS?
The history of GIS GIS techniques and technologies Ways to capture GIS
Converting from raster to vector Projections and coordinate systems Spatial analysis with GIS
Data analysis with GIS
GIS modeling Geometric networks Hydrological modeling Cartographic modeling Map overlays
Statistics used with GIS
Geocoding
Reverse geocoding
Open Geospatial Consortium Standards
Web mapping GIS and adding dimension of time Semantics
The implications of GIS in society
GIS in the real world
GIS in education GIS in local governments
GIS and augmented reality Applications of GIS Gaming and GIS Summary Questions
Censored - Various Sensor Data and Plugins
Project overview Getting started Sensors
Leveraging sensors with plugins Writing unity plugins
C# language plugin C++ language plugin Swift language plugin Objective-C language plugin Java language plugin
Creating a sensor driver in Java
Summary Have a go hero Questions Further reading
The Sound of Flowery Prose
Project overview Getting started Conceptualizing the project
Basic idea/concept Choosing the right programming language Choosing your release platform Choosing your game engine, libraries, and frameworks Developing the game design and application design document
Bonus – UML design
Prototyping
Setting up the Unity project Code implementation details Working with XCode Summary Questions Further reading
Picture Puzzle - The AR Experience
Project background Project overview
Getting started
Installing Vuforia Differences between macOS and Windows setups Windows project setup
Building the Windows project
macOS project setup
Building the macOS Project Working with Xcode
Summary Questions
Fitness for Fun - Tourism and Random Walking
Background information on Mapbox Project overview
Getting started
Setting up Mapbox
Important items to note Setting up the project Scripting the project Finalizing the project
Summary Questions Further reading
Snap it! Adding Filters to Pictures
Project overview
Getting started
What is OpenCV?
Creating the project with paid assets
Installing and building OpenCV
Downloading OpenCV
Downloading CMake
Configuring the CMake and OpenCV source files
OpenCV with Unity
OpenCV and Unity
Summary Questions Further reading
To the HoloLens and Beyond
What is Mixed Reality, and how does it work?
Urban Hunt Smart Urban Golf XR applications in media XR with HoloLens
Getting Mixed Reality ready Project overview Playing with Mixed Reality
Setting up the camera Performance and quality control Targeting the Windows 10 SDK Do the robot Building and deploying from Visual Studio
Summary Questions Further reading
Other Books You May Enjoy
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