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Index
Copyright Acknowledgements Author’s Note: How to Stay Awhile and Listen More Prologue: The Corpse Run Act I: No Experience Necessary
Chapter 1: Silicon and String Bikinis Chapter 2: Desktop Heroes Chapter 3: Project Condor Chapter 4: Superman Can’t Kick
Act II: Synapses and Snowstorms
Chapter 5: The Business Plan Du Jour Chapter 6: The World of WarCraft
Act III: Descent into Hell
Chapter 7: The Game We’ll Make Someday Chapter 8: The Velvet Hammer Chapter 9: The Condor Test Chapter 10: Spit, Bubblegum, and Floppy Disks Chapter 11: Light and Dark Chapter 12: Battles and Battle.net Chapter 13: The Golden Times Epilogue: Phenomenon
Side Quests
Side Quests: Chapter 1 Side Quests: Chapter 2 Side Quests: Chapter 3 Side Quests: Chapter 4 Side Quests: Chapter 5 Side Quests: Chapter 6 Side Quests: Chapter 7 Side Quests: Chapter 8 Side Quests: Chapter 9 Side Quests: Chapter 10 Side Quests: Chapter 11 Side Quests: Chapter 12 Side Quests: Chapter 13
Bonus Rounds
Bonus Round 1: Condor’s Lost Games Bonus Round 2: “Rock Balls” - The Making of WarCraft II Bonus Round 3: Cartridge Chronicles Bonus Round 4: Interview with Brian Fargo, Founder of Interplay Productions, Inc. Bonus Round 5: Interview with Feargus Urquhart, Producer at Interplay Productions Bonus Round 6: Interview with Scott Coleman and Jay Cotton, Creators of Kali Bonus Round 7: Interview with Efraim Wyeth and Mike Sigal, Founders of FM Waves
Bibliography Credits Notes and Citations About the Author About Digital Monument Press, LLC
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