Log In
Or create an account -> 
Imperial Library
  • Home
  • About
  • News
  • Upload
  • Forum
  • Help
  • Login/SignUp

Index
Preface 1 Games
What is a Game? Games and Play Biology of Play Grip and Grind Art as Play Contriving Uncertainty Interpreting Unpredictability
2 Imagination
The Faculty of Imagination From Hobby Horses to Picasso Make-Believe Theory in a Nutshell Suspension of Belief? Immersion and Agency Sympathy for the Colossus
3 Props
Sticks and Stumps Game Props Avatar and Doll Depictions Verbal Representations The Legacy of Dungeons & Dragons Props and Interfaces
4 Fictional Worlds
Strange New Worlds Principles of Fiction Does Fiction Depend upon Rules? Unofficial Games Functional Principles Personal Worlds
5 Participation
Quasi-emotions Darwin’s Snake Fear of Thoughts Fictionally Winning Representation vs. Gameplay
6 Ethics
Virtuous Players Gamer Virtues, Gamer Vices Ethical Communities Unethical Games Ethical Fiction Myth and Metaphor Resisting Fiction
7 Virtual Reality?
The Almost Magic Circle Imaginary Things Fact and Fiction Truth and Habit Imaginary Numbers Scientific Fictions Science as Megatext Playing the Nova
References Glossary
  • ← Prev
  • Back
  • Next →
  • ← Prev
  • Back
  • Next →

Chief Librarian: Las Zenow <zenow@riseup.net>
Fork the source code from gitlab
.

This is a mirror of the Tor onion service:
http://kx5thpx2olielkihfyo4jgjqfb7zx7wxr3sd4xzt26ochei4m6f7tayd.onion