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Imperial Library
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Index
Cover Page
Title Page
Copyright Page
Dedication
Contents
Introduction
Section One: “What is Improvisation?”
1.1 What Was Improvisation?
1.2 Improvisation in Performance
1.3 History of The Spontaneity Shop
Intermission: What Should Improvisation Be?
#1: “From Innovation to Art Form” by Deborah Frances-White
#2: “Two Stories” by Tom Salinsky
Section Two: “How To Improvise”
2.1 How to Use This Section
2.2 Teaching and Learning
2.3 The Importance of Storytelling
2.4 Spontaneity
2.5 Saying Yes
2.6 What Comes Next
2.7 Status
2.8 Go Through an Unusual Door
2.9 Working Together
2.10 Being Changed
2.11 Twitching, Topping, and Paperflicking
2.12 Playing Characters
2.13 You Can’t Learn Mime from a Book
2.14 Playing Games
2.15 Control Freak
2.16 Finding the Game in the Scene
2.17 Continue or Thank You
2.18 Final Thoughts
Intermission: The Rules and Why There Aren’t Any …
Section Three: “How To Improvise in Public”
3.1 Feel the Fear and Do It Anyway
3.2 Starting a Company
3.3 Nuts and Bolts
Intermission: The Paradox of Improvisation
Section Four: “Making Improvisation Pay”
4.1 Performing?
4.2 Teaching Workshops
4.3 Corporate Entertainment
4.4 Corporate Training
4.5 Corporate Events
4.6 How to Get Corporate Work
Intermission: Women in Improv
Section Five: “Talking to Improvisers”
5.1 Keith Johnstone—The Innovator
5.2 Neil Mullarkey—The Comedy Store Player
5.3 Randy Dixon—The Synthesizer
5.4 Jonathan Pitts—The Impresario
5.5 Charna Halpern—The Keeper of the Harold
5.6 Mick Napier—Power Improviser
5.7 Dan O’Connor—West Coast Legend
5.8 Patti Stiles—Our Teacher
5.9 David Fenton—Theatresports MC Down Under
5.10 Tobias Menzies—The Actor
In Conclusion
Appendix One: Games
Good Games
Dumb But Fun
Never Play
Warm-Up Games
Appendix Two: Syllabus
Glossary of Terms
Thanks
Bibliography
Index
Footnotes
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