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Index
Cover Part I: Getting Started
Chapter 1: Introducing C#
A Short History of Object-Oriented Programming (OOP) Installing C# A Test Program Using C# Summary
Chapter 2: Understanding Objects
Understanding Objects Getting Started with Objects Developing a Program Plan Creating a Simple Application Using Objects Using C# to Implement Your Program Plan Summary
Part II: Understanding C# Syntax
Chapter 3: Understanding Data Types
Computer Data Floating-Point Data Types Monetary Values: The Decimal Data Type Using IntelliSense to Locate Program Errors The Boolean Data Type Summary
Chapter 4: Understanding C# Statements
Basic Building Blocks of a Programming Language Defining Variables Using a Variable in a Program The Bucket Analogy Types of Program Errors The Visual Studio Debugger Using the Visual Studio Debugger Defensive Coding Summary
Chapter 5: Understanding Reference Data Types
String Variables Using String Variables Datetime Reference Objects Summary
Chapter 6: Making Decisions in Code
Relational Operators Logical Operators The switch Statement Summary
Chapter 7: Statement Repetition Using Loops
Program Loops Nested for Loops While Loops do-while Program Loops The Continue Statement Summary
Chapter 8: Understanding Arrays and Collections
What Is an Array? The ListView Object Arrays Are Objects Multidimensional Arrays Initializing Arrays Collections ArrayList Objects Summary
Part III: Writing Your Own Classes
Chapter 9: Designing Classes
Class Design Designing a Program UML Light The clsDates Design User Interfaces Versus User Interfaces Summary
Chapter 10: Designing and Writing Custom Classes
Constructors Property Methods What to Do if an Error Occurs in a Property Method Class Design for Deck-of-Cards Program Designing a Card Game Using clsCardDeck Summary
Chapter 11: Exception Handling and Debugging
Overview Input Errors Exception Handling Program Debugging Summary
Chapter 12: Generics
What Are Generics? Introduction to Generics Generic Quicksort Summary
Part IV: Storing Data
Chapter 13: Using Disk Data Files
Directories File Class FileInfo Class Types of Files Sequential Versus Random Access Files Serialization and Deserialization MDI, Menus, and File Dialogs Summary
Chapter 14: Using Databases
What Is a Database? Creating Your Own Databases Using SQL A DBMS System Summary
Chapter 15: Using LINQ
Using LINQ Summary
Part V: Advanced Topics
Chapter 16: Inheritance and Polymorphism
What Is Inheritance? Polymorphism Extension Methods Summary
Chapter 17: Printing and Threading
Using a Printer Threading Refactoring Summary
Chapter 18: Web Programming
Static Web Pages Dynamic Web Pages Summary
Appendix: Answers to Exercises
Chapter 2 Chapter 3 Chapter 4 Chapter 5 Chapter 6 Chapter 7 Chapter 8 Chapter 9 Chapter 10 Chapter 11 Chapter 12 Chapter 13 Chapter 14 Chapter 15 Chapter 16 Chapter 17 Chapter 18
Introduction
Who This Book Is For What This Book Covers How This Book Is Structured What You Need to Use This Book Conventions Source Code Errata p2p.wrox.com
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