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Index
About This Book Preparing For Your Game Chapter 1: The Way of the Lazy Dungeon Master Chapter 2: The Lazy Dungeon Master’s Checklist Chapter 3: Review the Characters Chapter 4: Create a Strong Start Chapter 5: Outline Potential Scenes Chapter 6: Define Secrets and Clues Chapter 7: Develop Fantastic Locations Chapter 8: Outline Important NPCs Chapter 9: Choose Relevant Monsters Chapter 10: Select Magic Item Rewards Chapter 11: Our Preparation Notes So Far Chapter 12: Reduce the Checklist Chapter 13: Other High-Value Preparation Activities Chapter 14: The Lazy Dungeon Master’s Toolkit Chapter 15: Reskinning Chapter 16: Building a Lazy Campaign Chapter 17: Running Session Zero Running Your Game Chapter 18: Top Traits of Good GMs Chapter 19: Summarizing the Previous Session Chapter 20: Three Tricks for Group Storytelling Chapter 21: Improvising NPCs Chapter 22: Improvising Scenes and Situations Chapter 23: Using Multiple Combat Styles Chapter 24: Maintaining the Pace Thinking About Your Game Chapter 25: Priming the GM’s Brain Chapter 26: Conducting GM Brain Exercises Chapter 27: Embracing the GM’s Truths Chapter 28: Lazy Dungeon Master Tricks Chapter 29: Final Thoughts—Developing Your Own Style Appendices The 2016 Dungeons & Dragons Dungeon Master Survey Facebook Dungeon Master Survey Results References and Additional Reading Other Books by Sly Flourish
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