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Index
About This Book
Preparing For Your Game
Chapter 1: The Way of the Lazy Dungeon Master
Chapter 2: The Lazy Dungeon Master’s Checklist
Chapter 3: Review the Characters
Chapter 4: Create a Strong Start
Chapter 5: Outline Potential Scenes
Chapter 6: Define Secrets and Clues
Chapter 7: Develop Fantastic Locations
Chapter 8: Outline Important NPCs
Chapter 9: Choose Relevant Monsters
Chapter 10: Select Magic Item Rewards
Chapter 11: Our Preparation Notes So Far
Chapter 12: Reduce the Checklist
Chapter 13: Other High-Value Preparation Activities
Chapter 14: The Lazy Dungeon Master’s Toolkit
Chapter 15: Reskinning
Chapter 16: Building a Lazy Campaign
Chapter 17: Running Session Zero
Running Your Game
Chapter 18: Top Traits of Good GMs
Chapter 19: Summarizing the Previous Session
Chapter 20: Three Tricks for Group Storytelling
Chapter 21: Improvising NPCs
Chapter 22: Improvising Scenes and Situations
Chapter 23: Using Multiple Combat Styles
Chapter 24: Maintaining the Pace
Thinking About Your Game
Chapter 25: Priming the GM’s Brain
Chapter 26: Conducting GM Brain Exercises
Chapter 27: Embracing the GM’s Truths
Chapter 28: Lazy Dungeon Master Tricks
Chapter 29: Final Thoughts—Developing Your Own Style
Appendices
The 2016 Dungeons & Dragons Dungeon Master Survey
Facebook Dungeon Master Survey Results
References and Additional Reading
Other Books by Sly Flourish
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