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Imperial Library
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Index
Title Page About the Author Table of Contents What Are Role-Playing Games?
War Games Action Games Adventure Games
Game Features
Themes Progression Gameplay Modes
Core Mechanics
Rolling Dice Character Attributes Magic and Its Equivalents Skills and Special Capabilities Character Design
The Game World and Story
Settings Story
The Presentation Layer
Interaction Model Camera Model User Interface
Summary
Design Practice Case Study Design Practice Questions
Copyright Page Fundamentals of Game Design
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