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Index
Title Copyright Dedication Contents at a Glance Contents About the Authors About the Technical Reviewer Acknowledgments Introduction Chapter 1: Application Recipes
Recipe 1-1: Setting Up a Single View Application An Alternate Way Recipe 1-2: Linking a Framework Recipe 1-3: Adding a User Interface Control View Recipe 1-4: Creating an Outlet Recipe 1-5: Creating an Action Recipe 1-6: Creating a Class Recipe 1-7: Adding an Info.plist Property Recipe 1-8: Adding a Resource File
Using the Asset Catalog
Recipe 1-9: Handling Errors
Setting Up a Framework for Error Handling Notifying the User Implementing Recovery Options
Recipe 1-10: Handling Exceptions
A Strategy for Handling Exceptions Setting Up a Test Application Intercepting Uncaught Exceptions Reporting Errors Adding the Button Emailing the Report A Final Touch
Recipe 1-11: Adding a Lite Version
Adding a Build Target Coding for a Specific Version
Recipe 1-12: Adding Launch Images
Designing Launch Images Launch Image Files
Summary
Chapter 2: Storyboard Recipes
So, What’s in a Story (board)?
Scenes Segues
Recipe 2-1: Implementing a Navigation Controller
Adding a New Scene to the Storyboard
Recipe 2-2: Implementing a UITableViewController
Adding a Detail View Setting Up a Custom View Controller Using Cell Prototypes
Recipe 2-3: Implementing a UITabBarController Summary
Chapter 3: Layout Recipes
Recipe 3-1: Using Auto Layout
Auto Layout Constraints Constraint Priorities Adding a Trailing Button
Recipe 3-2: Programming Auto Layout
Setting Up the Application Visual Format Language Adding Image Views Defining the Image Views’ Constraints
Recipe 3-3: Debugging Auto Layout Code
Dealing with Ambiguous Layouts Handling Unsatisfiability
Summary
Chapter 4: Table and Collection View Recipes
Recipe 4-1: Creating an Ungrouped Table
Setting Up the Application Adding a Model for Countries Displaying Data in a Table View Considerations for Cached Cells and Reuse Configuring the Cells Implementing the Accessory Views Enhanced User Interaction Considerations for Cell View Customization
Recipe 4-2: Editing a UITableView
UITableView Row Animations But Wait, There’s More!
Recipe 4-3: Reordering a UITableView Recipe 4-4: Creating a Grouped UITableView Recipe 4-5: Registering a Custom Cell Class
Creating a Custom Table View Cell Class Registering Your Cell Class
Recipe 4-6: Creating a Flag Picker Collection View
Setting Up the Application Creating a Data Model Building the Flag Picker Defining the Collection View Interface Displaying the Flag Picker Using Auto Layout to Center the Headers
Summary
Chapter 5: Location Recipes
About Core Location
Standard and Significant Change Services
Recipe 5-1: Getting Basic Location Information
Setting Up the Application Starting and Stopping Location Updates Receiving Location Updates Testing Location Updates
Recipe 5-2: Significant Location Changes
Setting Up the Application Enabling Background Updates Adding Local Notifications
Recipe 5-3: Tracking Magnetic Bearing
About Heading Tracking Setting Up the Application Starting and Stopping Heading Updates Implementing Delegate Methods
Recipe 5-4: Tracking True Bearing
Adding True Bearing
Recipe 5-5: Region Monitoring
A Thing or Two About Regions Welcome to Denver!
Recipe 5-6: Implementing Geocoding
Implementing Reverse Geocoding Implementing Forward Geocoding Best Practices
Summary
Chapter 6: Motion Recipes
Recipe 6-1: Recognizing Shake Events
Intercepting Shake Events Subclassing the Window Implementing Shake Notifications Testing Shake Events
Recipe 6-2: Accessing Raw Core Motion Data
Core Motion Sensors Setting Up the Project Accessing Sensor Data Pushing or Pulling Selecting an Update Interval The Nature of Raw Motion Data
Recipe 6-3: Accessing Device Motion Data
The Device Motion Class Setting Up the Application Accessing Device Motion Data Setting a Reference Frame
Recipe 6-4: Moving a Label with Gravity
Setting Up the Application Moving the Label with Gravity Adding Acceleration
Summary
Chapter 7: Map Recipes
Recipe 7-1: Showing a Map with the Current Location
Setting Up the Application User-Controlled Tracking
Recipe 7-2: Marking Locations with Pins
Adding Annotation Objects Changing the Pin Color
Recipe 7-3: Creating Custom Annotations
Setting Up the Application Creating a Custom Annotation Class Creating a Custom Annotation View Customizing the Callouts Adding a Detailed View
Recipe 7-4: Dragging a Pin
Adding a Draggable Pin
Recipe 7-5: Adding Overlays to a Map
Creating the Overlays
Recipe 7-6: Grouping Annotations Dynamically
A Forest of Pins Implementing a Solution Adding Color Coding
Recipe 7-7: Starting Maps from Your App
Adding Map Items Launching in Directions Mode
Recipe 7-8: Registering a Routing App
Declaring a Routing App Handling Launches Testing the Routing App Specifying a Coverage Area
Recipe 7-9: Getting Directions
Setting Up the Application Drawing Directions on the Map Adding ETA
Recipe 7-10: Using 3-D Mapping
Using the Properties Approach Using the Convenience Method Approach Creating a Fly-Over
Summary
Chapter 8: Social Network Recipes
Recipe 8-1: Sharing Content with the Activity View
Setting Up an Activity View Controller Excluding Activity View Items Including Activity View Items
Recipe 8-2: Sharing Content Using a Compose View Recipe 8-3: Sharing Content Using SLRequest
Setting Up the Main View Requesting Access to Twitter Accounts Handling Multiple Accounts
Recipe 8-4: Retrieving Tweets
Setting Up a Navigation-Based Application Displaying Available Feeds Displaying Tweets Showing Individual Tweets
Summary
Chapter 9: Camera Recipes
Recipe 9-1: Taking Pictures
Setting Up the User Interface Accessing the Camera Retrieving a Picture Implementing Basic Editing Saving Pictures to a Photos Album
Recipe 9-2: Recording Video Recipe 9-3: Editing Videos Recipe 9-4: Using Custom Camera Overlays Recipe 9-5: Displaying Camera Preview with AVCaptureSession Recipe 9-6: Capturing Still Images with AVCaptureSession
Adding a Capture Button
Recipe 9-7: Capturing Video with AVCaptureSession
Adding a Video Recording Mode
Recipe 9-8: Capturing Video Frames Recipe 9-9: Capturing Machine-Readable Codes Summary
Chapter 10: Multimedia Recipes
Recipe 10-1: Playing Audio
Setting Up the Application Setting Up the Audio Player Handling Errors and Interruptions
Recipe 10-2: Recording Audio
Setting Up an Audio Recorder Handling Interruptions
Recipe 10-3: Accessing the Music Library
Setting Up a Basic Music Player Handling Notifications Picking Media to Play Querying Media
Recipe 10-4: Playing Background Audio
Setting Up the User Interface Declaring Background Mode Playback Implementing the Player
Summary
Chapter 11: Image Recipes
Recipe 11-1: Using Image Views Recipe 11-2: Scaling Images Recipe 11-3: Manipulating Images with Filters
Combining Filters Creating Thumbnail Images for the Table View
Recipe 11-4: Detecting Features Summary
Chapter 12: Graphics Recipes
Recipe 12-1: Drawing Simple Shapes
Refactoring a Bit
Recipe 12-2: Drawing Paths Recipe 12-3: Adding Fonts and Drawing Text
Making Use of Available Fonts Importing Your Own Fonts
Recipe 12-4: Adding Shadows Recipe 12-5: Creating Gradients Recipe 12-6: Clipping a Drawing to a Mask Recipe 12-7: Programming Screen Shots Summary
Chapter 13: Animation and Physics Recipes
Recipe 13-1. View Animation Using UIKit
Changing Size and Transparency Handling Rotation and Chaining Animation
Recipe 13-2. Implementing UIKit Dynamics
Using Gravity Gravity and Collision Using Item Properties Adding Snap Creating Push Behaviors Spring and Attachment Creating a Custom Behavior Class
Summary
Chapter 14: User Data Recipes
Recipe 14-1. Working with NSCalendar and NSDate Recipe 14-2. Fetching Calendar Events Recipe 14-3. Displaying Events in a Table View Recipe 14-4. Viewing, Editing, and Deleting Events Recipe 14-5. Creating Calendar Events
Creating Recurring Events
Recipe 14-6. Creating Reminders
Setting Up the Application Requesting Access to Reminders Creating Time-Based Reminders Creating Location-Based Reminders
Recipe 14-7. Accessing the Address Book Recipe 14-8. Setting Contact Information Summary
Chapter 15: Data Storage Recipes
Recipe 15-1. Persisting Data with NSUserDefaults Recipe 15-2. Persisting Data Using Files Recipe 15-3. Using Core Data
Understanding Core Data Setting Up Core Data Designing the Data Model Setting Up the Vocabularies Table View Implementing the Words View Controller Adding a Word Edit View Persisting Data on iCloud
Recipe 15-4. Storing Key-Value Data in iCloud
Setting Up iCloud for an App Persisting Data in an iCloud Key-Value Store Caching iCloud Data Locally Using NSUserDefaults
Recipe 15-5. Storing UIDocuments in iCloud Summary
Chapter 16: Data Transmission Recipes
Recipe 16-1: Composing Text Messages Recipe 16-2: Composing Email
Attaching Data to Mail
Recipe 16-3: Printing an Image Recipe 16-4: Printing Plain Text Recipe 16-5: Printing a View Recipe 16-6: Formatted Printing with Page Renderers Summary
Chapter 17: Game Kit Recipes
Recipe 17-1. Making Your App Game Center Aware
Implementing the Game Registering with iTunes Connect Authenticating a Local Player Displaying Game Center from Your App
Recipe 17-2. Implementing Leaderboards
Defining the Leaderboards Reporting Scores to Game Center
Recipe 17-3. Implementing Achievements
Defining Achievements in iTunes Connect Reporting the Achievements
Recipe 17-4. Creating a Simple Turn-Based Multiplayer Game
Building the Tic Tac Toe Game Preparing the Game for Game Center Implementing Matchmaking Encoding and Decoding Match Data Handling Turn-Based Events
Summary
Index
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